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View Full Version : Eternity Moment, Mike Lynch (3D)


mlynch
10-27-2006, 06:53 PM
http://features.cgsociety.org/gallerycrits/197227/197227_1161975183_medium.jpg (http://features.cgsociety.org/gallerycrits/197227/197227_1161975183_large.jpg)

Title: Eternity Moment
Name: Mike Lynch
Country: USA
Software: Lightwave 3D, Photoshop

Another of my recent product renders. This one proved to be a bit more difficult than anticipated... It's surprisingly difficult to make clear glass look "clean" without it washing out completely under reflections and specularity.

Notes:
4 spot lights (I got rid of my area lights for this one... huge render times... not using FPrime yet)
2 HDRIs (1 Lightprobe and 1 Textured Environment)
4 glow panels for specular highlights
Render time: 1 hour 16 minutes (at 2400x3000)
Minor post work to color correct

Silverwing
10-27-2006, 09:10 PM
Wow really very studio like!
I love the glass mats!
Great Lighting... Keep it up!

elnady
10-28-2006, 02:39 AM
Nice work man

I suggest you make the BG a dark color to make more contrast
good job :)

mansooour
10-28-2006, 03:14 AM
Excellent work....
i like the colors and refractions too....

ALSWEEDY
10-28-2006, 03:17 AM
Excellent work very

mlynch
10-28-2006, 03:38 AM
Silverwing - Thanks, man. I appreciate that. It's good to know I hit my mark on all counts. :D

elnady - I had originally presented this with a darker background, but the higher-ups wanted it white.

SENIMAE - Thanks. :scream:

mlynch
10-28-2006, 09:37 AM
Thanks, Crayox. :) And you make a very good point... but it's the general standard for the company I work for to not see any air in product shots. ...So the products need to look as if they are filled completely.

Crayox
10-28-2006, 03:12 PM
Nice image! One suggestion though, I think you shouldn't have filled the bottles to the top but leave some air in them so you can see the parfume line better.

Lman
10-30-2006, 01:54 AM
Great clean render. thats what these images are all about you done a fine job well done :)
keep up the good work.

mlynch
10-30-2006, 02:02 AM
Thanks, Lman. :)

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