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Dipesh (India)
02-06-2003, 04:29 PM
I have unwrapped the uv's of head the problem is

How to resize the uvw coordinates of the model in the uv editor to right scale which is squashed to fit in the square template in the uvw editor of the unwrap modifier. Incase I stretch the map I have a doubt that uvw coordinate may go wrong.

i want to know the funda behind it:shrug: :shrug: :shrug: :shrug:

EricChadwick
02-06-2003, 08:55 PM
Take a look at Chris Kniffen's tutorial. It isn't Max-specific, but should give you some ideas about how to unwrap a head.

http://www.kniffen.ca/index.php?target=tutorials/texture/UV1.php

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