PDA

View Full Version : My BMW z4 (very wip, and not that good)


s333654
02-06-2003, 11:38 AM
Ok, here it is. This is just a spline model with a surface on top of it and a level 3 meshsmooth.

http://stuwww.uvt.nl/~s333654/brender1.jpg
http://stuwww.uvt.nl/~s333654/brender2.jpg
http://stuwww.uvt.nl/~s333654/brender3.jpg
http://stuwww.uvt.nl/~s333654/brender4.jpg

I also had a question for you guys. I wanted to add headlights to it, but itdoesn't really work. After smoothing it isn't aligned with the model anymore. Any ideas? I tried making a spline for the headlights based on the vertices of the car, but that didn't worked either :(

AcidBoyXL
02-06-2003, 01:25 PM
nice and smoth, looks good for now.. waiting for more, keep on working

cheers:beer:

s333654
02-06-2003, 04:11 PM
Thank you. I am pretty pleased with it sofar myself. Would anyone know the answer for the headlights? That would help me a great deal!

CGTalk Moderation
01-14-2006, 08:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.