jav
02-06-2003, 11:22 AM
Ok, here i am again guys. Your help is great.
I am trying to create my first character.
I started with a box edited the mesh converted it to poly, created a nurms referenced to the first box.
Now I am thinking about the body: what is the best way of going about it:
1. should i make the whole character out of the box, extruding the neck and the body and limbs out of the first box or
2. should i create a new box, form it and then somehow blend it all together with either connect, boolean (or what other method!!??)
The goal is that at the end of the day i want to rig my character, animate it seemlessly,. texture it etc....
thjank you!
I am trying to create my first character.
I started with a box edited the mesh converted it to poly, created a nurms referenced to the first box.
Now I am thinking about the body: what is the best way of going about it:
1. should i make the whole character out of the box, extruding the neck and the body and limbs out of the first box or
2. should i create a new box, form it and then somehow blend it all together with either connect, boolean (or what other method!!??)
The goal is that at the end of the day i want to rig my character, animate it seemlessly,. texture it etc....
thjank you!
