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View Full Version : Luxury Florida Condo, Kurt Struve (3D)


kstruve
10-26-2006, 06:57 PM
http://features.cgsociety.org/gallerycrits/195503/195503_1161889052_medium.jpg (http://features.cgsociety.org/gallerycrits/195503/195503_1161889052_large.jpg)

Title: Luxury Florida Condo
Name: Kurt Struve
Country: USA
Software: Photoshop

This is a rendering I did for a luxury resort condo project in Tampa, Florida. It was modeled in SketchUp then rendered in Photoshop. All crits and questions are welcome!

DSedov
10-26-2006, 08:27 PM
Beautifull image! One comment I have though is that the palmtree is cloned and it is very visible. Try to rotate the palms around their axis' to help break the "cloned" effect.

Grizvon
10-27-2006, 06:32 AM
Looks good! The cloned 2D palm trees are pretty noticeable though.

mp5
10-28-2006, 04:44 PM
wow. especially like the "photoshop rendering". Great painting, man.

ahmaditoortega
11-01-2006, 08:54 AM
:thumbsup: good job man
please, let me know the guide line on how you rendered it in photoshop to get this effect
I have been trying to learn this trick in photoshop for so long and your output image is exactly what i have in mind

thanks in advance :love:

kstruve
11-01-2006, 03:09 PM
Thanks for all of the comments! I appreciate the feedback. I definitely agree that the palm trees look way too cloned and that flipping the occasional tree horizontally would have helped. The client had a very specific tree species in mind and when I finally found an image of one that made them happy I used it all over.

As far as how I used Photoshop to render it: There's no way I could really summarize it in a paragraph, but here's the brief explanation. It took me about a week and at the end, the Photoshop file was 238 MB and had well over a hundred layers (organized into logical sets, of course). The full size version is 4500 px wide. I didn't apply any colors to the model in SketchUp. I just exported a plain linework rendering and a shadow rendering pass. The model only contained the building and a simple ground plane - everything else was added in Photoshop. Lots of photo-references, such as the trees, the sky and the boat were used. The water is a combination of two water photos, a blue gradient, white paint accents, a few lens flares, and the upside-down blurred image of the building and trees overlaying it. Most of the low plants and shrubs were done with a custom scatter-brush.

Thanks for looking!
Kurt Struve

ahmaditoortega
11-02-2006, 09:21 AM
you rock :buttrock:
thanks for sharing dude

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