Riddlaz
02-06-2003, 07:58 AM
http://trainingvids.phpwebhosting.com/riddlaz/Tutorials/LeafProject/Title.jpg
I just finished my advanced photoshop/max texture painting tutorial, dough it's mostly dedicated to texture painting some of the sectoins are made with max in mind.
Note: there is also a downloadable **PDF** (http://trainingvids.phpwebhosting.com/riddlaz/Tutorials/LeafProject/LeafProject.pdf) version of the tutorial :thumbsup:.
**Tutorial** (http://www.trainingvids.com/riddlaz)
The tutorial covers:
Part1: Making the initial base color with procedural maps (Max)
Part2: Baking Initial Base color (Max)
Part3: Making the Color map (PS)
Part4: Making the Bump map (PS)
Part5: Making the Specular map (Ps)
Part6: Making the Diffusion map (Ps)
Part7: Making the Dirt Blend map (Ps)
Part8: Making the Reflection Level map (Ps)
Part9: Making the Translucency Level map (Ps)
Part10: Making the Luminosity Map (Ps)
Part11: Making seam layers (Ps)
Part12: Applying our maps (Max)
Part13: Faking blurry refractions using reflections (Max)
Part14: Faking Translucency (Max)
Part15: Creating the dirt shader (Max)
Part16: Rendering tips (Ps & Max)
Part17: Final Renders and additional information
Final renders:
http://trainingvids.phpwebhosting.com/riddlaz/Tutorials/LeafProject/Part17/LeafFinal01.jpg
http://trainingvids.phpwebhosting.com/riddlaz/Tutorials/LeafProject/Part17/LeafFinal03.jpg
Laters,
Riddlaz C.
I just finished my advanced photoshop/max texture painting tutorial, dough it's mostly dedicated to texture painting some of the sectoins are made with max in mind.
Note: there is also a downloadable **PDF** (http://trainingvids.phpwebhosting.com/riddlaz/Tutorials/LeafProject/LeafProject.pdf) version of the tutorial :thumbsup:.
**Tutorial** (http://www.trainingvids.com/riddlaz)
The tutorial covers:
Part1: Making the initial base color with procedural maps (Max)
Part2: Baking Initial Base color (Max)
Part3: Making the Color map (PS)
Part4: Making the Bump map (PS)
Part5: Making the Specular map (Ps)
Part6: Making the Diffusion map (Ps)
Part7: Making the Dirt Blend map (Ps)
Part8: Making the Reflection Level map (Ps)
Part9: Making the Translucency Level map (Ps)
Part10: Making the Luminosity Map (Ps)
Part11: Making seam layers (Ps)
Part12: Applying our maps (Max)
Part13: Faking blurry refractions using reflections (Max)
Part14: Faking Translucency (Max)
Part15: Creating the dirt shader (Max)
Part16: Rendering tips (Ps & Max)
Part17: Final Renders and additional information
Final renders:
http://trainingvids.phpwebhosting.com/riddlaz/Tutorials/LeafProject/Part17/LeafFinal01.jpg
http://trainingvids.phpwebhosting.com/riddlaz/Tutorials/LeafProject/Part17/LeafFinal03.jpg
Laters,
Riddlaz C.
