PDA

View Full Version : Partial Alpha against Matte Object


basilisk
10-25-2006, 11:41 AM
The Matte Object in the Compositing tag (new in 9.6 I think) would seem to be very useful. Except that when I try to use an object which has variable transparency or alpha (using a noise shader) my output alpha channel shows only white or black where the Matte object is.
Is the matte object only suitable for rendering opaque objects against?

CGTalk Moderation
10-25-2006, 11:41 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.