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View Full Version : DetachFaces moves my mesh....


Gibbz
10-25-2006, 07:29 AM
Ok im deatching my faces using the following code. After running my script the meshes that get detached are moved from thier current position. Does anyone know how to fix this issue? Is it related to the objects transform(reset xform)?


myNewMesh = meshop.detachFaces myBaseMesh myNewMeshFaces delete:true asMesh:true
myMesh = Editable_mesh() --create our object...
myMesh.mesh = myNewMesh
update myMesh



Does anyone know why this is happening? And how do i fix?

Thanks

Gibbz
10-25-2006, 07:56 AM
ok i think i have fixed the issue using snapshot before seperating out my meshes...

Zbuffer
10-25-2006, 05:42 PM
Hi,
Reset Xform and collapse stack before...

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10-25-2006, 05:43 PM
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