Gibbz
10-25-2006, 07:29 AM
Ok im deatching my faces using the following code. After running my script the meshes that get detached are moved from thier current position. Does anyone know how to fix this issue? Is it related to the objects transform(reset xform)?
myNewMesh = meshop.detachFaces myBaseMesh myNewMeshFaces delete:true asMesh:true
myMesh = Editable_mesh() --create our object...
myMesh.mesh = myNewMesh
update myMesh
Does anyone know why this is happening? And how do i fix?
Thanks
myNewMesh = meshop.detachFaces myBaseMesh myNewMeshFaces delete:true asMesh:true
myMesh = Editable_mesh() --create our object...
myMesh.mesh = myNewMesh
update myMesh
Does anyone know why this is happening? And how do i fix?
Thanks
