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View Full Version : How I move the pivot in animation?


Alguem
02-06-2003, 03:00 AM
Well,

I'll want move the pivot, but not with INSERT buttom! I'll want animate the pivot point...

For instance. The box animation.
The box will be rotated, but the pivot not stay in yourself center.. They stay in your edge (corner) ... But this corner change always, because the box is turning...

I don't know explain, I do this image for illustrate the problem...

thanks for all.

:buttrock:

GrafOrlok
02-06-2003, 08:28 AM
I would suggest you use joints... Joints are essentially pivot-points, and I guess that by building a rig in the shape of an X and then doing a reverse rig, with constrained IK's, you would probably be able to rotate the pivot in all four corners as well as in the center.

Madpear
02-06-2003, 09:06 AM
Forget the joint, there's a simple way to do this, check it out here : http://www.aliaswavefront.com/en/Community/Learn/how_tos/animation_character/cubeRoll/index.html

JoeSchmo
02-06-2003, 04:38 PM
Thanks Madpear,
I always wondered how to do that in Maya,
but could never find it.

Love this site
Joe

GrafOrlok
02-07-2003, 01:34 PM
Wow...:eek:

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