space
02-06-2003, 12:04 AM
Hi
Okay, here's my problem. I made a simple model in Max 3, about 1000 polys. In order to unwrap it and save time, I deleted half of it. Since the model is symmetrical, all I had to do once it is unwrapped, and textured, is to duplicate it, and merge it with the first half.
How do I achieve that ??
I tried with a boolean compuond, or mirroring the object, but nothing works properly. I still have to weld the vertices in the middle so I don't have a silly line in the middle.
Need some pro advice, all commects welcome.
Thanks a lot in advance
Space
Okay, here's my problem. I made a simple model in Max 3, about 1000 polys. In order to unwrap it and save time, I deleted half of it. Since the model is symmetrical, all I had to do once it is unwrapped, and textured, is to duplicate it, and merge it with the first half.
How do I achieve that ??
I tried with a boolean compuond, or mirroring the object, but nothing works properly. I still have to weld the vertices in the middle so I don't have a silly line in the middle.
Need some pro advice, all commects welcome.
Thanks a lot in advance
Space
