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space
02-06-2003, 12:04 AM
Hi

Okay, here's my problem. I made a simple model in Max 3, about 1000 polys. In order to unwrap it and save time, I deleted half of it. Since the model is symmetrical, all I had to do once it is unwrapped, and textured, is to duplicate it, and merge it with the first half.

How do I achieve that ??

I tried with a boolean compuond, or mirroring the object, but nothing works properly. I still have to weld the vertices in the middle so I don't have a silly line in the middle.

Need some pro advice, all commects welcome.

Thanks a lot in advance

Space

erilaz
02-06-2003, 12:50 AM
You should just have to mirror, attach the mirrored mesh to the other half (with the ATTACH button), and then weld the seams down the middle.

space
02-10-2003, 07:26 AM
Thanks a lot !

Saved me a lot of headaches. Works like a charm.!!!

Thanks again

space

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