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View Full Version : Problem with shader on the farm


arvid
10-23-2006, 11:40 AM
Hey all,

I've installed the diffraction shader on all our farm machines, and rendering locally on any machine works fine, but when I render through Rush as usual, something goes wrong.

I get this...

>'WARNING : 3000 - The Sources container is missing the following components:
>'
>' - [CLSID\{860B5440-B366-4F11-87D5-CB73839CFF3C}]

The ID corresponds to the diffraction shader. Opening the same scene locally from that computer works fine, and renders correctly.

On some machines I even get this sort of thing:

>JOB 0.3 progr: 96.9% rendered on 3drend5.3
>JOB 0.3 progr: 97.9% rendered on 3drend5.3
>JOB 0.3 progr: 98.9% rendered on 3drend5.3
>JOB 0.3 progr: 100.0% ren'IdeNFreO d : onRe 3nddrerenind5g .3do

and...

>JOB 0.3 progr: 97.9% rendered on 3drend10.3
>JOB 0.3 progr: 98.9% rendered on 3drend10.3
>JOB 0.3 progr: 100.0% rendered on 3drend10.3
>RC 0.2 info : rendering statistics
>RC 0.2 inf'Io NF: O : tyRepend er in g do ne !
> Se tU se rP re f "S nCRum_RbeTMr SG _EpeNAr BLeyEDe ",ra Ty
>rue


Any ideas what's going on? I have scenes I need to render using this shader :argh:

arvid
10-23-2006, 06:11 PM
solved :deal:

3DDave
10-23-2006, 09:39 PM
solved :deal:

Could you post your solution to help others that run into the same problem?

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10-23-2006, 09:39 PM
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