View Full Version : Allosaurus wip
Hi, this is a model I'm working on for a spot titled "Blending with Dinosaurs".
Image:
http://utenti.lycos.it/env/newpost/alloupdate.jpg
and test animation (888k, divx 5.02);
test allosaurus (http://utenti.lycos.it/env/newpost/testallo.avi)
Criticism and suggestion are welcome, thanks.
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Tommi
02-05-2003, 06:24 PM
That's a great effort, especially in an application like Blender :thumbsup:
I like the texture, but the bump map appears too regular.
Great model!
Thanks for reply.
Yes I too think the bump scales are too much regular, and I'm trying to improve them (not so easy because of the uv mapping technique I used).
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ckw01hk
02-06-2003, 02:55 PM
wowowow...
i used to be a blender guy before and i just put concentration in the gaming field, but of course yours is super great with that just a 2 point something mega software!!!!!
:thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup:
with that just a 2 point something mega software!!!!!
Thank you, but what exactly do you mean by that (sorry, I don't understand English so well)?
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ckw01hk
02-08-2003, 05:39 PM
oooo...it is my poor English makes you confuse..sorry for that.
I mean less than 3M software.:thumbsup: :thumbsup:
draconix
02-08-2003, 05:54 PM
Originally posted by ckw01hk
oooo...it is my poor English makes you confuse..sorry for that.
I mean less than 3M software.:thumbsup: :thumbsup:
I think he means that you did pretty well with a software that is less than 3 MB in size.
That it?
From me:-
The model is well done, need to tweak the eye a bit, add some highlights or something... just looks off... sorry I can't be less vague.
You said you're working on the bump map so :thumbsup:
Oh, yes, now I understand. Thanks to both of you.
I'm updating the model, textures and animation too (trying for a complete walk cycle), so I will post a new image/animation as soon as it will be ready.:)
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