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FelixCat
10-21-2006, 08:10 PM
Since everything looks a bit slow here, im uploading one of the models i did for a short i was planing but never finished.
Money issues. :(
C and C welcome.

FelixCat

Big size:
http://img181.imageshack.us/img181/7666/templocompletorevision1vv1.jpg (http://imageshack.us)

Vizfizz
10-21-2006, 10:33 PM
Very nice work. Thanks for sharing.

It has been pretty slow here as of late...looks like I'll need to stoke the fire a bit.

Can you tell us a little more about your process?

halfworld
10-23-2006, 11:27 AM
Very promising,

To add to what brian said, I'm specifically interested in the landscaping aspect - how did you texture that?

Cheers,
Ian

FelixCat
10-26-2006, 12:48 AM
Bryan, Ian

Thanks for your comments.Short story first, the landscape was done with terragen and, then, applied to cards. The palm trees are Onix.
For the workflow, im not so sure about your question... lots and lots of work in the EiM. The pieces are very simple, the hard part was the mapping, very detailled images and hierogliphic writing. At the begining of the project i made the script and a fast stoyboard, was a short film about the story of atlantis destruction told 10.000 years after to the pharaoh by his priest, Himotep. Then i moust build an egiptian palace, many places in Atlantis, 2 robots and a huge mothership etc. And the best part, i wanted the people be human actors against chroma, interacting with 3D props and sets. A bit too ambitious, i think.
Lots of documentation for designing everything. For Atlantis i guess they influenced the architecture of Egiptians, Babilonian and Mayan, then i tried to create something that can make such influence.
BTW, the robots arent Atlanteans... are just visitors, with a twist.
Some more images. Sorry for my crapy english.
FelixCat


http://img134.imageshack.us/img134/7605/egiptatlantisye0.jpg (http://imageshack.us)

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