benjii19
10-21-2006, 10:19 AM
Hi, im running Maya 7.0 and have an object (TV) it's all one mesh, But i need a light to shine through the screen?? I know if the screen was seperate I could achieve this with light linking but the TV is rigged for squash and stretch etc so could i exclude polygons from light?
Could you use the hypershade and create a spotlight that is only attached to the case surface and not the screen? Or maybe a transparency map, but Im not sure how that would work as the screen squashes and stretches with the telly?
Cheers
Could you use the hypershade and create a spotlight that is only attached to the case surface and not the screen? Or maybe a transparency map, but Im not sure how that would work as the screen squashes and stretches with the telly?
Cheers
