View Full Version : Vehicle: Chrome Queen
AcidBoyXL 02-05-2003, 08:30 AM Hi m8's, I'm new here and this is my first post. This truck is my first project and every crits will be welcome. It was made with surface tools in 3D MAX 4 & 5. I'm looking for a tip on rendering and lightning.
keep on working and cheers....:D
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AcidBoyXL
02-05-2003, 08:36 AM
I'm a GI master :applause: heeh... help:p
DigitalAngel
02-05-2003, 10:48 AM
wow, love the detail.
can i see a wire???
AcidBoyXL
02-05-2003, 11:15 AM
sure, here ya go...
AcidBoyXL
02-05-2003, 11:16 AM
and another angle
cheers
oxygen_77
02-05-2003, 11:19 AM
Very refreshing to finally see someone model and render a vehicle that isn't a sports car. Great Job! I think if you added a background and a sky or something to reflect off the glass and paint it would improve the texturing, but even without that it looks very good!
Crash
02-05-2003, 11:36 AM
yeah mate the material needs something to reflect, ain't gonna look beliveble on a plane :p You need to work on the details a bit, but other then that it's very nice, are you going for animation or just plain still? Coz if your going for a still then you should think of adding som nice crispy highpoly enviroment with some HDRI and spice it all up with glow, DOF, and some postFX. Nice work. Greetz
PS Czy Ty czasem nie masz galerii na adku bo wydaje mi sie ze ta ciezarowka juz cos niecos stara.
Cheers :beer:
AcidBoyXL
02-05-2003, 01:18 PM
First I was palning to do animation but then the model grow to big to contorl it, still the wheels are controled by a modifier and the audio system works on .wav files:D now I wat to make a nice still.
PS. taa dałem to kiedyś na Adka strone ale potem miałem dułuuugą przerwę z maxem i jak tylko zapoatrzyłem się w brazila postanowiłem dokończyc to dziełko :P
THX to all for coments... see YAA :beer:
Crash
02-05-2003, 02:47 PM
If your computer is weak I advice useing Vray it's 3 times faster with little quality loss, to see Vray at work, check my Anti Grav Tank WIP....... you'll see what I mean, and none of these images went higher then 20 minutes, most of them rendered in 13-15 minutes, and the mesh is quite complex so there's many places for the light to bounce from. Leave the high angles of the camera for WIP images only, if you want a nice effect you'll have to lower the camera, maybe a bigger FOV. Sacrifice some details for the couse of some nice composition. Add some nice highway with modeled crack and some nice bump material, some motion blur and your off to the front page of our community :p . Cheers :beer:
AcidBoyXL
02-05-2003, 10:52 PM
I've made some background, still that carpaint need some work..
see ya m8's :D
AcidBoyXL
02-05-2003, 10:57 PM
here it is :P
Crash
02-05-2003, 11:27 PM
sweatliping jhesus :eek: is that a miorror truck? I mean did you watch bond latelly? :p If your a max user try this parameters, more or less
Anisotropic:
Spec : 90-140
Gloss: 50-70
diffuse lvl: 75
reflect 30-50
As for the enviroment I would recommend some strong sunlight from the back, more variation on the glass blocks and defenitlly some cracks and dirt, maybe tire marks, on the street. It's all to perfect for my likings, the truck also isn't all that symetrical, try to vary the sides, make some small variations, like a scratch or a hood bump or sumthin....... Cheers
:beer:
AcidBoyXL
02-06-2003, 08:31 PM
a little update, waitng for sugestions....
here it is :D
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