kychan
10-18-2006, 08:01 AM
Hi, I created a model in maya and export an .obj, and then I import it to zbrush. After I am done with my texture, I export an .obj, and import back to maya.
My problem is maya doesn't seem to pickup the UV info in .obj, and my UV is wrong in maya.
I can't beleive this is happening, and I don't think there is something wrong with my maya.
So have I made some mistakes somewhere??
Please help : )
My problem is maya doesn't seem to pickup the UV info in .obj, and my UV is wrong in maya.
I can't beleive this is happening, and I don't think there is something wrong with my maya.
So have I made some mistakes somewhere??
Please help : )
