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kychan
10-18-2006, 08:01 AM
Hi, I created a model in maya and export an .obj, and then I import it to zbrush. After I am done with my texture, I export an .obj, and import back to maya.

My problem is maya doesn't seem to pickup the UV info in .obj, and my UV is wrong in maya.

I can't beleive this is happening, and I don't think there is something wrong with my maya.
So have I made some mistakes somewhere??


Please help : )

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10-18-2006, 08:01 AM
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