Talan
10-18-2006, 03:32 AM
Hi,
I am building a android character (think Irobot) with ball joints at the ankles, knees, hips, wrists, elbows, shoulders, etc. Can anyone help with what is the best way to rig this character. I would like the limbs etc to rotate on the ball joints and still have the foot flexable so it can have some foot roll when walking.
thanks for any help
I am building a android character (think Irobot) with ball joints at the ankles, knees, hips, wrists, elbows, shoulders, etc. Can anyone help with what is the best way to rig this character. I would like the limbs etc to rotate on the ball joints and still have the foot flexable so it can have some foot roll when walking.
thanks for any help
