PDA

View Full Version : a tip for smoothing


newellteapot
10-17-2006, 11:24 AM
A tip:
normalize in Max or Average Vertices in Maya lets's you smooth and obtain more regularity in the mesh without fiddling around too much.

CGTalk Moderation
10-17-2006, 11:24 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.