PDA

View Full Version : Refreshing texture in Modeler


hybrid11
10-16-2006, 09:07 AM
Hi everyone,

Whenever I edit a UV in photoshop then want to try it out on my model in LW, I apply it through the surface editor. However, I often go back and forth real fast between both programs to make changes to the UV texture, but everytime I need to save the UV as a different name b/c LW does some kinda of caching and then won't update the texture in LW. Is there any way of doing it without renaming the texture everytime?
thanks in advance

FerryvD
10-16-2006, 09:08 AM
You can replace images in de Image Editor (default key: F6)

hybrid11
10-16-2006, 09:10 AM
thanks man

[Sanaloria]Snake
10-16-2006, 11:32 AM
Look at that ! Texture reload plugin, I use it often. Works both in modeler and layout.

http://www.flay.com/GetDetail.cfm?ID=2005

hybrid11
10-17-2006, 02:49 AM
thats even better, thanks!

CGTalk Moderation
10-17-2006, 02:49 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.