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amin1333
10-15-2006, 10:16 PM
Hi every one.

As you can see in attached image, I’m not professional in 3d arts.

I created this model 2-3 years ago using 3ds max, edit mesh and mesh smooth.

But because this polygon goes heavy, I can’t finish it! (I used Edit mesh and mesh smooth for 2 times each)

Now I began to finish it and fix the problems, I added nose and ears, but I have problems with texturing ears.

I know I must detach ears and texture it alone. (Using UVW mapping and Unwrap UVW) but I don’t know how.

If there is anybody who can help me, PLEASE HELP ME!!!

Forgive me for my bad English, I’m not an English user.



With regards

amin1333
10-16-2006, 01:30 PM
oops...

stupid question!
I found that attach and detach button in edit poly options.
and used target weld for edge problem

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10-16-2006, 01:30 PM
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