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Sevensheaven
02-04-2003, 12:42 PM
Hi,

I've got two identical biped-based characters I want to fight each other. When I first load the "Bow" BIP file and then the "DblRndKick" BIP file into the Character Studio 4 Motion Mixer for one of the two bipeds the clips show a certain length in the Motion Mixer. When I retrieve the same clips for the second biped, the motion mixer indicates a different length for the clips in the second biped layer and the two bipeds don't move simultaneously, like it should. How come?

Cheers,

M7

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