PDA

View Full Version : texturing subd surfaces without distortion


jungledubber
10-14-2006, 11:05 PM
hi, i was wondering if anyone could post their workflow for texturing subd surfaces. I seem to get distored textures whenever I texture them. I've tried texturing them as polys and then converting them and also while in subd. I get a slightly wavey texture either way and see no easy way of fixing this without manually moving uvs.

Any suggestions or tips would be great.
Thanks

softdistortion
10-14-2006, 11:17 PM
it depends what app you are suing, but there should be an option for Subd when you make your UVs.

jungledubber
10-15-2006, 12:01 AM
I'm using Maya 7

jungledubber
10-16-2006, 12:58 AM
there are subd uv texturing options, but the result is the same, I've tried using UV unfold and relax but i still get wavy textures.

CGTalk Moderation
10-16-2006, 12:58 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.