Nii
10-14-2006, 11:03 AM
See topic title =P. I am trying to make a model for Half-Life 2, but after using 3ds Max for so long I'm kindof scared of the vertex order stuffing up. How do I make all my body parts just one single one? I don't mean just grouping them either, I want the two to become one mesh in every sense of the word.
And while I'm here, is there a quick way to merge/weld verts that are exactly on top of each other? My model is broken into parts, but their seams overlap perfectly. How do I weld these seams quickly? Or is there no way to do it other than manually?
Thanks in advance,
-Nii
PS What I seek is the equivalent of 3ds Max's attach, or attach list tool.
And while I'm here, is there a quick way to merge/weld verts that are exactly on top of each other? My model is broken into parts, but their seams overlap perfectly. How do I weld these seams quickly? Or is there no way to do it other than manually?
Thanks in advance,
-Nii
PS What I seek is the equivalent of 3ds Max's attach, or attach list tool.
