View Full Version : .X Exporter for Maya
Molte 02-04-2003, 09:05 AM Does anyone know of a good .x exporter for maya? (directx files)
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Nicool
02-05-2003, 10:31 AM
It's just another solution...
Get a code which read *.3ds *.obj or *.vrml (at worse) to import in your directX program your model!
Sorry
S. J. Tubbrit
02-05-2003, 01:13 PM
There's one available on Highend3D.com, do a search in the plugins section
SPENEN
02-05-2003, 03:35 PM
Deep Exploration is very good for exporting scenes/objects =).
There is a demo availible on their website.
http://www.righthemisphere.com/
Molte
02-06-2003, 08:37 AM
- Maya .x exporter -
I found it at www.highend3d.com (maya - plugins - Maya 4.5 X file Exporter v1.0)
thanks for the help
Madpear
02-06-2003, 08:54 AM
I've also foud it on Highend 3D but there's only a *.mll file (xExport.mll). To work, it also needs 2 *.mel file (xfileTranslatorOpts.mel and bicubicBezierPatches.mel) as written in the readme, but I cannot find them.
Anyone knows?
Madpear
02-11-2003, 07:25 AM
Really no idea about the place where i could find those missing mel? :sad:
S. J. Tubbrit
02-11-2003, 08:34 AM
Have a look on the 'official' microsoft Direct X SDK Download site, it's in a small 'extras' package you can download.
jussing
03-17-2003, 10:38 PM
Originally posted by Molte
- Maya .x exporter -
I found it at www.highend3d.com (maya - plugins - Maya 4.5 X file Exporter v1.0)
thanks for the help
Goddammit, this forum is great...
I need a .X exporter for Maya, so I go to the Maya forum, and search for "directx", and this pops up...
One word: oomph! :thumbsup:
Cheers,
- jonas
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