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View Full Version : flicker-free fg in mr 3.5?


wurp
10-12-2006, 11:50 AM
did anyone try to render some animations in the new mr 3.5 with FG enabled?

Im curious if you can now keep the re-build option on and still render animations without the traditional "boiling" effect..

if you rendered something please share the video here, it would be interesting to see what kind of rendertimes one would expect.

katisss
10-12-2006, 12:01 PM
for me it still doesnt work with animated objects and precalculated map. Dissapointing.
I hope i am wrong. http://forums.cgsociety.org/showthread.php?t=388677&page=3

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