exavi
10-11-2006, 06:06 PM
For any strange reason when I do closer renders with vray displacement I get those kind of artifacts like if I was using a topologic map instead of the displacement map that I exported from zbrush... Probably this is a common vray error but it's the first time i get it, my zbrush exported maps always worked fine...
and I don't know how can i fix it... actually i don't even know if this is because of the displacement map resolution or those vraydisplacementmod params.
I've taken a closer look to the displacement map and I can't see those kind of "drastic" color changes, it's all smooth and fine...
i leave here the vraydisplacement mod params
displacement map: 2048x2048 *.tif
amount:20
shift:-10
max subdivs:512
and I don't know how can i fix it... actually i don't even know if this is because of the displacement map resolution or those vraydisplacementmod params.
I've taken a closer look to the displacement map and I can't see those kind of "drastic" color changes, it's all smooth and fine...
i leave here the vraydisplacement mod params
displacement map: 2048x2048 *.tif
amount:20
shift:-10
max subdivs:512
