View Full Version : Eon (Illustration) Entry: Constantinos Krystallis
Conkrys 10-11-2006, 04:31 PM Constantinos Krystallis is entered in the "Eon Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/eon/view_entries.php?challenger=12154)
Latest Update: Initial color pass or textured and lit model: Same as above
http://features.cgsociety.org/challenge/entries/14/12154/12154_1162225985_medium.jpg (http://forums.cgsociety.org/showthread.php?p=3968821#post3968821)
|
|
Conkrys
10-11-2006, 04:35 PM
http://features.cgsociety.org/challenge/entries/14/12154/12154_1160580906_medium.jpg (http://features.cgsociety.org/challenge/entries/14/12154/12154_1160580906_large.jpg)
Mirsky sinking at the hatch
Conkrys
10-11-2006, 04:41 PM
Hi this is my first time in a CG challenge.
I am very new to the society but since this July I have learned so much and gotten greatly inspired.
My goal is to finish this challenge, to learn on the way and to make friends! I have not decided wether to do a 3D or 2D yet... maybe a combination.
Haven't read the book... just got it yesterday but I am an extreeeemly slow reader so I don't think I'll be able to read the whole thing.
Well, it's truely nice to be a part of this society and this challenge
nwiz25
10-11-2006, 06:38 PM
thumbs up dude! very creative! :P ... love the portal ( if im not mistaken :P) n hes like floating towards it reaching for it! .. woweeee! ... cool!
good luck to u man!
cheers! :P
yanbing
10-11-2006, 10:59 PM
Interesting ~ Terrific concept art!
artvandeley
10-11-2006, 11:13 PM
Hey, you did it already.:)
This is one of the scenes i was planning to do myself (hm, thinking it over we will hear this statement quite often in this challenge i guess hehe)
You did quite a good job already. Wasnīt he more struggling because the hatch didnīt work proper and he was ordered to fix that?
Anyway, good concept.
SquishMe
10-11-2006, 11:55 PM
Looks cold man, real cold and lonely down there.
Good stuff, keep it up. :applause:
Conkrys
10-12-2006, 08:57 AM
nwiz25: Thanks. It's from the second chapter of the book. the guy is in a training pool.
yanbing: Thanks...
artvandeley: hehe, did it already! :D I wanted to "patent" an early thought. Yet I am sure many people are gonna be making different versions of the same scenes in the book. That's one of the limitations in this particular challange. And you are right that he was order to hang in there and open the hatch. After he's opened it he grabs onto the rim and the divers or other trainees pull him up.
I changed it around abit to make it more dramatic (besides the challange is "inspired" by the book). So here he has opened the hatch but didn't hook up so he began to sink. It may even be a flash-thought he got in his mind when he realised how there was noone there to carry him up to the surface if he began to drown. BAM! PANIC! "General I'm drowning!!!"
I'm still playing around with this... who knows. I may not even do this in the end.
Squishme: That how I have pictured the tank.... black! cold.... I am glad you like it.
artvandeley
10-12-2006, 12:12 PM
I know what you mean about staking out the claim of an idea. I did that myself with my first concept and felt bad afterwards after learning that quite a few people seemed to go for this very scene as well and i had the feeling to keep them away from that in a way.
Of course i know thatīs totally bullshit and this time it will be even more fun because of this limitation. And youīre right, this challenge is supposed to be "inspired" by the book so thereīs no need to be too picky about some facts written in the book.
I just mentioned the hatch because i havenīt read the book either , just the inspirational part here on CG, and wasnt sure if this is part of a bigger story in the book or not.
Of course you have every right to change whatever you want.
Good luck and have fun:)
Looking good,kip it up !:thumbsup:
Conkrys
10-13-2006, 01:35 PM
http://features.cgsociety.org/challenge/entries/14/12154/12154_1160742895_medium.jpg (http://features.cgsociety.org/challenge/entries/14/12154/12154_1160742895_large.jpg)
Just playing around to see what I might do... a portrait of Major Mirsky.
"Mirsky, from Kiev, could as easily have been German as Russian."
flatline01
10-13-2006, 04:27 PM
for the portrait, i think the shoulders are turned a bit too much. and as a presumed military man, the hair cut seems a bit longish. Proportions are good, value is good. contrast can probably be pushed a little. the light source is ok, again needs to be pushed a little bit. as a portrait, i think it can keep going, but as concept piece, it shows a good sense of charecter and mood.
overall, pretty good.
for the scene, the lighting is really good, and i feel the desperation on the upper half of the body. the legs seem a bit dangly, and not as dynamic as the rest of the figure. the hatches are nice, and the perspective is good. the blue values work well, and i like the red-purple highlights.
keep going on both!
Conkrys
10-13-2006, 06:18 PM
http://features.cgsociety.org/challenge/entries/14/12154/12154_1160759911_medium.jpg (http://features.cgsociety.org/challenge/entries/14/12154/12154_1160759911_large.jpg)
I had some time so I made a version of the first chamber. I haven't read past the second chapter when Patricia arrives so I don't know alot of details.
Conkrys
10-13-2006, 06:23 PM
flatline01: You are right about the hair cut and the skin tone.... I am new at digital painting and painting in general so I haven't gotten the hang of colours and skin shades yet. as for the hatch scene I had noticed the feet as well. Actualy there is no clear line of action in the figure which doesn't give it any dynamic. Your comments are appreciated. thanks
nwiz25
10-13-2006, 06:44 PM
dude u rock!
:buttrock:
keep em comin mate!
good luck!
:beer:
cheers dude!
Conkrys
10-14-2006, 06:12 PM
thanks nwiz25. I got to give you credit thought because your commets trail was an inpiration for the texture on the plasma tube. thanks you got some awesome work comming along... do keep it up! :thumbsup:
Conkrys
10-16-2006, 12:11 PM
http://features.cgsociety.org/challenge/entries/14/12154/12154_1160997100_medium.jpg (http://features.cgsociety.org/challenge/entries/14/12154/12154_1160997100_large.jpg)
Ok I'm trying to get the stone structure right. Is this how it is? Does anyone have any Idea. by reading the first few chapters I feel this is what it looks like only I am not sure wether the chamber get larger in circumference in the center of the "potato shaped" stone.
Conkrys
10-16-2006, 12:14 PM
I mayde a 50 Km radius cylinder in Max yesterday or at least I tried. MAn the thing is MASSSIVE!!! Any Ideas on how to set up the units and stuff to make it more managable?
Conkrys
10-18-2006, 05:04 PM
http://features.cgsociety.org/challenge/entries/14/12154/12154_1161187445_medium.jpg (http://features.cgsociety.org/challenge/entries/14/12154/12154_1161187445_large.jpg)
A first draft of the 1st chamber I have been working on. The dimensions are according to the books'. Man this thing is HUGE!
Conkrys
10-18-2006, 05:06 PM
http://features.cgsociety.org/challenge/entries/14/12154/12154_1161187584_medium.jpg (http://features.cgsociety.org/challenge/entries/14/12154/12154_1161187584_large.jpg)
A first draft of the 1st chamber I have been working on. The dimensions are according to the books'. Man this thing is HUGE!
nwiz25
10-18-2006, 05:19 PM
dude! m very happy it helped ya ... >:D< :P ur work is just astounding! :eek:
one concept after another is just amazing! keep em comin mate!
cheers :beer: n good luck buddy! :thumbsup:
Conkrys
10-18-2006, 05:25 PM
http://features.cgsociety.org/challenge/entries/14/12154/12154_1161188710_medium.jpg (http://features.cgsociety.org/challenge/entries/14/12154/12154_1161188710_large.jpg)
Just added some clouds to show the scale of the chamber. I am having trouble with the lighting though. In order for the tube to produce decent daylight it has to be VERY bright... burns up the Chamber cap. Any suggestions?
Conkrys
10-18-2006, 05:28 PM
nwiz25 thanks man... been watching your stuff too... eager to see where you are taking it.
GonzaloGolpe
10-18-2006, 07:36 PM
:thumbsup: Oh, very interesting this last sketch!. Perhaps Iīd increase the angle to view more scenary but itīs coming along cool. Go for it!!
MarkSnoswell
10-19-2006, 12:17 AM
Nice work -- you have managed to portray some of the vast scale of the chambers... not an easy thing.
Conkrys
10-19-2006, 11:09 AM
Wow! I didn't expect a comment from the President of CGSociety! hehe. Thanks for visiting and do visit again! ;) It was very hard for me to make the model in real size... Max seems to not like working with kilometers. So I worked with mm. 1mm = 1m. It made it easier to work with the lighting and stuff. I just don't know how I'm gonna handle it comming down to the details since a human is about 1,7 mm. Anyway glad you dropped by.
Gonzalo Golpe: Thanx for the comments. yeah the angle is pretty dull. I am working on a new angle... probably one from down low near the complex looking up toward the towerring Cap.
SONIC-X
10-19-2006, 11:27 AM
Your last rendition looks great,just love it.I'm using a cad program for modeling all my non organic stuff and also are using mm .I also want to show a lot of the 3rd chamber and it is going to be a big job.
Enjoy!
Conkrys
10-19-2006, 11:43 AM
Sonic-X: Thanks for visiting. It's pretty hard to tackle given the huges sizes the book gives. Good luck to you on the 3rd chamber... I was thinking of that this morning. The first chamber doesn't have anything that is that interesting and reading about the 3rd in the book gave me some ideas. Well we still got time to go keep on modeling! :thumbsup:
Conkrys
10-20-2006, 10:26 AM
http://features.cgsociety.org/challenge/entries/14/12154/12154_1161336386_medium.jpg (http://features.cgsociety.org/challenge/entries/14/12154/12154_1161336386_large.jpg)
"Here the Stone architects had allowed themselves complete freedom. Treating the chamber as a giant valley, they had strung cables from cap to cap and hung buildings from them in graceful curves."
GonzaloGolpe
10-20-2006, 06:55 PM
Hi again dude. From my point of view I think you should continue with the concept beofre the last one. Mayber youīll put this last structure to the concept but hey, those clouds surrounding the cylinder are just great:thumbsup:
beelow
10-21-2006, 04:55 AM
almost the same idea I had about the those curves in the third chamber! I will post my sketches soon hehe cool! Good luck with your 3rd chamber!:thumbsup:
brrrhmmm
10-21-2006, 11:39 AM
In case you are trying the city approach , you have serious competition in
Maurico,Nilesh,Nathaniel and Nemko Troost.If mirsky was around he would definitely
prefer to be in sasha illustration than to be drowned!Keep up your good efforts.
Conkrys
10-23-2006, 01:09 PM
GonzaloGolpe: thanks for dropping in. I am still in the process of trying things out so I don't know which direction I might take in the end. I will probably stick to the 1st chamber as you suggested and play around with the angle and stuff. I can't take credits for the clouds they are pics.
beelow: thanks, and good luck to you too!
brrhmm: thanks for visiting. Yeah I know the competition is serious and thats why I am hoping to learn much through this challange. Drop by again!
Conkrys
10-24-2006, 10:21 AM
http://features.cgsociety.org/challenge/entries/14/12154/12154_1161681698_medium.jpg (http://features.cgsociety.org/challenge/entries/14/12154/12154_1161681698_large.jpg)
Ok I have decided to stick to the first chamber and make a 3d rendering of Lanier and Patricia starting out with the jeep to explore the Stone on her first day in it. Patricia is standing out of the sunroof with her back turned and looking up-back towards the plasma tube, in awe of the size of the chamber.
Suirebit
10-24-2006, 10:35 AM
Nice concepts :) Gonna keep an eye on you
nwiz25
10-24-2006, 11:49 AM
:scream: awesome dude! :scream:
that stone texturing is just too cool! .. plus .. if im not mistaken .. me really love that depth of field goin on back there! :eek:
cant wait to whats next buddy!
cheers!:beer: n good luck ! :thumbsup:
fantastic point of view!! YA ROXX!:buttrock:
GregBear
10-24-2006, 05:59 PM
[QUOTE=Conkrys]Constantinos Krystallis is entered in the "Eon Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/eon/view_entries.php?challenger=12154)
Latest Update: Concept Art: Patricias introduction to the Stone.
http://features.cgsociety.org/challenge/entries/14/12154/12154_1161681698_medium.jpg (http://forums.cgsociety.org/showthread.php?p=3954551#post3954551)[I like this view quite a lot. Shows scale very well--and close to my concept of a chamber wal. I'd spice up the vehicle a little--future HumVee perhaps? And everything on the Stone has to be brought up in space--so perhaps that reflects in the tech? Thanks!]
Conkrys
10-25-2006, 09:51 AM
Gee tha man himself! Thanks alot for commenting mr. Bear, I am glad you like it. It is a very ealry concept sketch... just trying to get my ideas down. It is funny how you mentioned a futuristic Hummer because that is just what I was planning on doing. I am working on it with sketches and stuff... but I don't want to go toooo much into the future. thanks again and please visit again... your comments will be greatly appreciated.
Siurebit: Thanks man. When you visit again please give me some input! ;)
Nevil, my man!!! How are ya going. thanks for droping by. I am working on the jeep now and will be hitting the compound next. keep rocking dude.
OZ: thanks! catch ya later.
walrus
10-25-2006, 03:54 PM
Really great perspective, Conkrys! Nice camera angle on the giant wall, it really looks fantastic! I'm not certain whether the elevator base and the vehicle in the foreground really match the camera angle of the cap yet, but I know you're still working at it. Up angles can be sucha pain! :)
Anyhow, good luck with it!
-mike
daWinky
10-26-2006, 09:36 AM
Hey Constantinos,
some very nice sketches I've discovered in this thread, I really like the last one most, so I'm glad to see you choose this to bring it further:) ! Already a very nice feeling for the scale of the chamber and a lot of potential with the characters in the foreground:thumbsup: . Great composition, can't wait to see the start of your modeling!
Cheers,
-sabrina
Conkrys
10-26-2006, 10:21 AM
Walrus: Mike thanks for visiting. Keeping a perspective is one of my many weak points... but this is just a concept. I am planing to do it in 3D so I don't think the perspective will be off then :thumbsup:.
Sabrina: I am happy you like the sketches. Once I start posting wireframes I would appreciate your comments and advice! I the meanwhile I am hoping to post an analysis of the jeep today. Hope I can cramp it in between all the work that is due tomorrow.
Bring it on!!!
Conkrys
10-26-2006, 05:13 PM
http://features.cgsociety.org/challenge/entries/14/12154/12154_1161879200_medium.jpg (http://features.cgsociety.org/challenge/entries/14/12154/12154_1161879200_large.jpg)
This is the concept of the Jeep. I made all views of it in Illustrator to have a percise blueprint. It resembles to a great extent the HumVee of our days.... but I will use the a materials to give it a more futuric look, but not to much. Besides the book supposedly speaks of the time we are living now.
Conkrys
10-30-2006, 04:33 PM
http://features.cgsociety.org/challenge/entries/14/12154/12154_1162225985_medium.jpg (http://features.cgsociety.org/challenge/entries/14/12154/12154_1162225985_large.jpg)
Trying to find interesting terrain.
Nazirull
10-30-2006, 05:49 PM
Damn....i mustve been cursed for copying ur thing....i thought im original....youve did it before i did.
Well...back to the old drawing board....:)
nwiz25
10-30-2006, 09:46 PM
hey bro! :p ur concepts just keep getting better and better! especially love the lighting in this one! u rock man! :buttrock: no doubt at all! ... ;)
( hehehehehe ... my god! .. u got a damn good sense of humour too! :scream: )
keep em comin buddy! :thumbsup: always a treat seeing ur work! god bless!
cheers ma man! :beer:
brrrhmmm
11-25-2006, 06:30 AM
Side by Side comparisons So that you know who is doing
what in the illustration category of the eon challenge only.
Classifier followed by artists.
: Strong/Beautiful Foreground Potraits with EON elements in the background.
Movie Posters theme.
Characters in dramatic poses.
Characters have detailed skin,muscle and skeletal structures.
Marco Alejandro Castelan Morales
John Streider
Radu Bogdan Boeru
Tiberius Viris
Sacha angel diener
Niklas Frostgard
Michael van den bosch
sandra bott
michael dashow
nabil hamadi
alwyn talbot
timur kiryashov
damir g martin
Nathan L Bachelder
Daniel lu visi
Maurizio Manzieri
dale thomas
ego lataire
rune rask
guo jian
hugo araujo
: massive architectures,detailed cityscapes,plasma tubes,huge eon elements viewed in the distance in the style of grand space opera with miniscule,faceless,diminutive men ,women and all terrain machines reacting and responding to the environment.
Tiberius Virius
remko troost
tolgahan gungor
torsten wolber
nathaniel west
ramy badie
bryce smith
martin nielsen
emrah elmasli
mauricio alvarado kladt
prabath wijayantha
maciej frolow
nilesh ambekar
constantinos krystallis
greg kaperski
adrian fekete
reinaldoromero
marcin j. nikiforuk
james nelms
maurizio manzieri
jarek sznytzer
Derek wilson
Nazirull Safry Paijo
Daniel justin bird
dale thomas
erik linden
rune rask
david freeman
ori arad
markus graf
ali jalali
raffy encarnacion
alex kelly
: air ,sea atmosperics featuring natural elements of islands,skies blend into a grand sense of scale.Includes Tree elements.Gaia oriented.Mountain views and Spectacular chamber vistas. Sky atmospherics
adrian baluta
gonzalo golpe
gunilla elam
jonathan colvin
guo jian
oscar jostedt
brian Slayton
: party scene with the character interacting and gossiping
Parties gathered at gate opening
Radu Bogdan Boeru
nekomouse
: wonderful sense of humor even black humor and caricature
Torsten Wolber
per trystad
mark david
: action packed conflict with eon elements in the backdrop and lots of machines,ships,cities and soldiers
thierry schiel
paul hume
: entire cities,planetary bodies,asteroids,weather systems,gates,singularities,flawships and space vehicles in awe inspiring perspectives with large scale explosions.Ships have beautiful designs.Space Atmospherics.
Dmitri G Michniouk
sacha angel
neville de souza
prabath wijayantha
greg kaperski
mona eriksson
attilla kurt
vladimir davidenko
paul b castillo
juha kamarainen
mauricio alvarado kladt
joel carlo
shawn andrews
matt benya
Derek Wilson
blaz porenta
oscar jostedt
pavel elagin
: detailed explanatory tutorials
sacha angel
matt benya
Ukanef
11-26-2006, 01:37 AM
Reeeally nice works man, i like ur choice of points of view. Btw, u r from Greece too? Anyways, keep on!
Conkrys
11-26-2006, 10:21 PM
Ukanef. Thanks for visiting... yeah I am from Greece patrioti. Athina... Marousi.
Ukanef
11-27-2006, 12:07 AM
Hehe, so nice to meet someone in CGS, anyways geat work, keep going! I m waaay behind but the point i guess, is just to keep getting better.
So, good luck with eon, and ta leme!
nwiz25
12-26-2006, 01:54 PM
hey bro! wishing u and ur family a very merry christmas! :love:
http://nwiz25.cgsociety.org/gallery/444492/
enjoy man! enjoy!
cheers! :beer:
> where r u bro? its been a while man! :cry: .. missin ur updates too! :cry: .. hopin to c ya soon! take care buddy! god bless!
nwiz25
12-26-2006, 06:23 PM
GOD BLESS YOU MY FRIEND!! THIS IS HIS GREATEST GIFT TO YOU AND YOUR FAMILY! THIS CHALLENGE GAVE ME SOMETHING IN RETURN ... SOMETHING VERY PRECIOUS ... & THAT IS .. FRIENDS LIKE YOU!
IM SO VERY HAPPY ABOUT YOU AND MOST OF ALL ..
YOUR LIL PRINCESS! :love:.. hehe ...
god bless you more and more each day!
take care buddy!
i hope to see you around sometime!
:bounce:
CGTalk Moderation
12-26-2006, 06:23 PM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.
vBulletin v3.0.5, Copyright ©2000-2012, Jelsoft Enterprises Ltd.