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fantome
10-09-2006, 06:22 AM
Hi,

here are some works that I've done lately, for differents projects. I wish I could show more , but I don't have the approval for that.

Here is a project for an educationnal game, they're going for a clay-like look. The characters are pre-rendered and will be used as sprites:

http://img.photobucket.com/albums/v686/maximi/render_clay2.jpg

A model for a mech game

http://img.photobucket.com/albums/v686/maximi/mechrender.jpg

A missile site for a war game, this one uses a lot different pieces, a bit like lego:

http://img.photobucket.com/albums/v686/maximi/rocket3B.jpg

Some customizable characters for a mmo rpg:

http://img.photobucket.com/albums/v686/maximi/hair_combo.jpg

http://img.photobucket.com/albums/v686/maximi/male_render.jpg

http://img.photobucket.com/albums/v686/maximi/fproportions3.jpg

That's it for now, I hope you enjoy those.

benclark
10-09-2006, 08:36 AM
great work!

I love the expression on the clay dog's face. He looks desperate for attention and has manic eyes, you've really got the clay material feel too

Your head models are amazing, I feel like a cheeky bastard considering how much better you are than me, but I think the face texture is maybe too symetrical.

PtahSekerOsiris
10-09-2006, 09:03 AM
The mech is pretty cool, reminds me of the Madcat. The heads look great, but I do agree that the face textures shouldn't be symmetrical. Would you mind if I use your male and female body renders to learn organic modeling?

blacker
10-09-2006, 03:57 PM
Looks awesome! I really like the clay textures you've got. Now I want to see the mech rendered that way! ;) Little clay mechs at war.. so much fun. :D

fantome
10-10-2006, 02:01 AM
Hey thanks for the comments guys, I agree on the symetry, I guess I was a bit lazy :).

PtahSekerOsiris: Sure go ahead, however I'm sure you can find more accurate models out there.

blacker: You are right, those clay models are very fun to work on. It's rare to work on something different.

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