PDA

View Full Version : Weights to sharp?


Captain
02-03-2003, 05:23 AM
I have a model that I attempted to apply weights to, and they do work...but they are to sharp. The cut off for the bones influence is unbeleivably sharp. My object is sub-d, but could this be due to an overly simple base model? or perhaps is there a weight fall off setting? Weights have been good for modeling and texturing, so I am assuming i am just doing something wrong...

-Captain

P.S. On a side note, I have been an active user at cg talk for some time now, and I must admit it has been incredibly helpfull. I'm not the kind of guy who posts to thank people for helping me, so I thought I would take this oportunity: If you have ever responded to one of my posts to help me, I thank you Deeply! You guys have helped me make advancements in my passion!

Tudor
02-03-2003, 08:23 AM
Try setting the subdivision order to last in the object properties panel.. That should do the trick :)

CGTalk Moderation
01-14-2006, 09:00 AM
This thread has been automatically closed as it remained inactive for 12 months. If you wish to continue the discussion, please create a new thread in the appropriate forum.