Captain
02-03-2003, 05:23 AM
I have a model that I attempted to apply weights to, and they do work...but they are to sharp. The cut off for the bones influence is unbeleivably sharp. My object is sub-d, but could this be due to an overly simple base model? or perhaps is there a weight fall off setting? Weights have been good for modeling and texturing, so I am assuming i am just doing something wrong...
-Captain
P.S. On a side note, I have been an active user at cg talk for some time now, and I must admit it has been incredibly helpfull. I'm not the kind of guy who posts to thank people for helping me, so I thought I would take this oportunity: If you have ever responded to one of my posts to help me, I thank you Deeply! You guys have helped me make advancements in my passion!
-Captain
P.S. On a side note, I have been an active user at cg talk for some time now, and I must admit it has been incredibly helpfull. I'm not the kind of guy who posts to thank people for helping me, so I thought I would take this oportunity: If you have ever responded to one of my posts to help me, I thank you Deeply! You guys have helped me make advancements in my passion!
