Creature
10-08-2006, 01:05 AM
Does anybody know how I could have objects in a hierachy jump up and down their y-position randomly but not all the same but each object with a different "random".
What I have is the hierachy:
+ Null
-- Light
-- Light
-- Light
-- .. and a lot more lights
On the Null I have got an Xpresso Tag with a Hierachy-Iterator which finds my lights all-right and cicles through them. Then there is an Object-Node hooked to this which takes over the object delivered by the hierachy-iterator. In the y-position input is a noise.
I knew and expected that all lights are moving up and down in the same pattern, because they are all controlled by the same noise. What I dont know is how I could get the lights to go up and down not simultaniously but every one with its "own" noise.
What I have is the hierachy:
+ Null
-- Light
-- Light
-- Light
-- .. and a lot more lights
On the Null I have got an Xpresso Tag with a Hierachy-Iterator which finds my lights all-right and cicles through them. Then there is an Object-Node hooked to this which takes over the object delivered by the hierachy-iterator. In the y-position input is a noise.
I knew and expected that all lights are moving up and down in the same pattern, because they are all controlled by the same noise. What I dont know is how I could get the lights to go up and down not simultaniously but every one with its "own" noise.
