View Full Version : TUTORIAL: Creating a glade using Grass-O-Matic.
Stryker 02-02-2003, 10:58 PM This lesson contains the detail view of glade creation process. The lesson is reckon on 3DStudioMax users and also is based on Grass-O-Matic plugin for 3DSMAX. The lesson consist of six parts, where you Can learn how to create: a ground surface with lichen and naked regions, illumination of bright sun day, grass of different types, flowers and stones.
Read this tutorial >> (http://www.3dm3.com/tutorials/grass/)
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wgreenlee1
02-03-2003, 12:02 AM
Wow Stryker,thats beautiful!
Mahlon
02-03-2003, 01:34 AM
Awesome tutorial. Thanks.
Mahlon:beer:
Cube6
02-03-2003, 06:01 AM
I believe this will be very useful, thanx.
Nik Clark
02-04-2003, 12:39 PM
Impressed, many thanks. I'm going to use this in a project v soon.
Stryker
02-04-2003, 01:42 PM
I am glad, that it was pleasant to you!
Rabid pitbull
02-04-2003, 04:45 PM
yes that is very nice! just curious how bad of a render hit is this?? im a LW user so have no clue about max things...:rolleyes:
Stryker
02-04-2003, 06:05 PM
Sorry, but write a lesson for two different packages very difficultly. May be in the future...
Rabid pitbull
02-04-2003, 11:40 PM
no i dont want that... obviosly this plug in is for max. i just wondered if this technique/plugin had a big render time is all...
Stryker
02-05-2003, 07:54 AM
Yes! Very long rendering, but not huge.
Oktavian
02-05-2003, 08:58 AM
I didn't own this plugin, but nevertheless thanks for sharing it.
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