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Docm30
10-06-2006, 10:34 AM
I'm working on a Chinese Type 56 (AK-47 clone) model, most likely for Half-LifeČ, so most of the detail can be textured and normal-mapped on.

Still need to fix the polygon-flow in a few areas, add finishing touches, and for those who care, see if I can make the bayonet a little more accurate.

http://img204.imageshack.us/img204/1001/56wirexl4.th.jpg (http://img204.imageshack.us/my.php?image=56wirexl4.jpg)

Sorry for the crappy wire-frame, didn't have time to render it.

[/url][url="http://img207.imageshack.us/my.php?image=56unskinyb2.jpg"]http://img207.imageshack.us/img207/5766/56unskinyb2.th.jpg (http://img215.imageshack.us/my.php?image=56unskinpx1.jpg)

Any comments and criticisms are more than welcome.

Tronno
10-06-2006, 09:38 PM
Looks great. I can see some smoothing errors that might need fixing though, around the gas tube grooves and the ejection port. Also, it would probably be good to smooth out the magazine with a couple more rows of polys.

That's it. :) I'd love to see more.

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