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cyphyr
10-05-2006, 10:13 AM
Richard Fraser is entered in the "Eon Challenge" update: View Challenge Page (http://features.cgsociety.org/challenge/eon/view_entries.php?challenger=11882)

Latest Update: Rough Storyboards or 3D pre-visualization: The Stone-13
http://features.cgsociety.org/challenge/entries/16/11882/11882_1165865863_medium.jpg (http://forums.cgsociety.org/showthread.php?p=4064928#post4064928)

Claireabella
10-05-2006, 02:47 PM
Yes, indeed...... buy the book, read the book, get some ideas, produce some ideas...... all in 3 months....... aaaarrrggghhhh, help! Enjoy.....! :thumbsup:

Tenacious
10-05-2006, 03:03 PM
Hope you have better luck finding the book than I did. Seems like suddenly theres a world shortage the book Eon.

Best of luck in the challenge.

cyphyr
10-09-2006, 09:15 PM
http://features.cgsociety.org/challenge/entries/16/11882/11882_1160428501_medium.jpg (http://features.cgsociety.org/challenge/entries/16/11882/11882_1160428501_large.jpg)

Well as I'm still waiting on the postman to turn up with my copy of the book, I thought I could get on with some of the parts that dont need an indepth knoledge of the story.

Trying out a few logo ideas here ~ I wanted to go with "6" but my fave so far is "5"

cyphyr
10-09-2006, 09:19 PM
http://features.cgsociety.org/challenge/entries/16/11882/11882_1160428791_medium.jpg (http://features.cgsociety.org/challenge/entries/16/11882/11882_1160428791_large.jpg)

I know I'll need a planet at some point so here is one. I need to work out how to get the night time side of the Earth illuminated with city lights etc, but I hav'nt worked out how to get the lights only to appear on the dark side, any sugestions (in Lightwave)

OZ
10-11-2006, 08:31 AM
cool render...maybe too red/yellow tinted bud very good.
Keep it up!:bounce:

Maxx
10-11-2006, 12:31 PM
I need to work out how to get the night time side of the Earth illuminated with city lights etc, but I hav'nt worked out how to get the lights only to appear on the dark side, any sugestions (in Lightwave)

Use a Light Info node (direction output) as the Vector input for an Incidence node. Plug the Result into a gradient node with 2 keys, both set to Show Output. Now, plug the regular color map into one key's Color input, and the nighttime image into the other key's Color input. Hopefully that'll get you started.

Big props to weepul on NT boards for the heads-up on the Light Info node...

BTW - where'd you find your maps? Cloud layer I've got is pretty low-rez.

cyphyr
10-11-2006, 02:22 PM
http://features.cgsociety.org/challenge/entries/16/11882/11882_1160576536_medium.jpg (http://features.cgsociety.org/challenge/entries/16/11882/11882_1160576536_large.jpg)

Thanks for the nod towards NODES, I've been avoiding them but looks like a good oppourtunity to get in there and figure them out, its not quite working yet and of course FPrime wont help but Vipers pretty fast.

Can you see where I'm going wrong in this image?
Thanks
Richard

cyphyr
10-11-2006, 10:27 PM
Forgot to mention, the cloud map comes from http://www.celestiamotherlode.net I think, another good source is Blue Marble (http://earthobservatory.nasa.gov/Newsroom/BlueMarble/). Also checkout Visibleearth (http://visibleearth.nasa.gov/). What ever texture you use remember to only use it for the transparenct channel and a bit of the bump map. Put a proceduray in the bump to get the detail.
Richard

cyphyr
10-13-2006, 11:48 AM
http://features.cgsociety.org/challenge/entries/16/11882/11882_1160740135_medium.jpg (http://features.cgsociety.org/challenge/entries/16/11882/11882_1160740135_large.jpg)

I finally worked out how to do the nigt time side of the earth, a simple tight gradient in the luminosity chanel did the trick.
Richard

cyphyr
10-13-2006, 11:49 AM
http://features.cgsociety.org/challenge/entries/16/11882/11882_1160740178_medium.jpg (http://features.cgsociety.org/challenge/entries/16/11882/11882_1160740178_large.jpg)

Another view

mitchelhunt
10-13-2006, 08:16 PM
http://features.cgsociety.org/challenge/entries/16/11882/11882_1160740178_medium.jpg (http://features.cgsociety.org/challenge/entries/16/11882/11882_1160740178_large.jpg)

Another view


im glad you added the lights, looks awesome :D

Maxx
10-13-2006, 09:03 PM
Somehow my e-mail notification didn't get through on your first couple replies. Anyway, looks like you figured it out on your own! Nicely done - lookin' great so far! :thumbsup:

kingmango
10-20-2006, 09:06 PM
http://features.cgsociety.org/challenge/entries/16/11882/11882_1160428791_medium.jpg (http://features.cgsociety.org/challenge/entries/16/11882/11882_1160428791_large.jpg)

I know I'll need a planet at some point so here is one. I need to work out how to get the night time side of the Earth illuminated with city lights etc, but I hav'nt worked out how to get the lights only to appear on the dark side, any sugestions (in Lightwave)

When I'm doing a planet in Maya I use a surface luminance node patched into a blend colors. It's a little more complicated than that because I also use custom attributes to be able to individually tune the intensity of each side as well.
Here's a shot of the maya network if it helps. If you have any questions I'll try to help even though I don't use lightwave I imagine some of the ideas are the same.
I'm really impressed with the atmosphere glow you've got. Is that post or rendered in LW?

http://img.photobucket.com/albums/v87/KingMango/Models/landshader.jpg

cyphyr
10-23-2006, 07:15 AM
Well, loks like I wont be compeeting this time :( I can access the forum pages but the images must be stored on a different server as no images load. I think the challenge pages must be on the same server as I cant get them to load, the pages just time out so I cant upload anything. This has been going on for the past 10 daays or so.
Anybody else having similar problems?
For the meantime will it be ok to host the images on my own site?
cyphyr

OZ
10-23-2006, 01:58 PM
The new version of the earth is far more better than the first! Very effective advance!:thumbsup:

cyphyr
10-23-2006, 02:03 PM
Thanks, just wish I could see it and everybody elses entries ...
cyphyr
Richard Fraser

mitchelhunt
10-23-2006, 04:57 PM
im not having that problem...have you brought it up on the faq board yet?

cyphyr
10-23-2006, 06:02 PM
I have posted in general discussion (and recieved no replies) but I cant post on the FAQ board since I can only access it through the link on the Eon Challenge Page ~ which I also cant access :(
Running out of ideas ...
cyphyr
Richard Fraser

targus
10-25-2006, 06:20 PM
Our planet look very good, well done. I'm going to make planet to, so we have something same :)

I love the story and i think you'll make it as good as it can be.

angel
10-27-2006, 10:44 PM
The planet looks awesome. Hope you can keep working on this.

cyphyr
10-30-2006, 06:48 AM
http://features.cgsociety.org/challenge/entries/16/11882/11882_1162194501_medium.jpg (http://features.cgsociety.org/challenge/entries/16/11882/11882_1162194501_large.jpg)

Just an initial stab at the asteriod concept. I realize now that Greg's asteriod is 90km by 290km so I'll have to rework its proportions somewhat. By the way has anyone read as far as the part of the book where the asteriod is confirmed as Juno? Quick check on Wiki says that Juno is actually 290km×240km×190km and comments on this. For now I'll stick with Gregs version but it did get me wondering.
Richaard

cyphyr
10-30-2006, 06:50 AM
http://features.cgsociety.org/challenge/entries/16/11882/11882_1162194599_medium.jpg (http://features.cgsociety.org/challenge/entries/16/11882/11882_1162194599_large.jpg)

Same again, diff lighting

cyphyr
10-30-2006, 07:11 AM
http://features.cgsociety.org/challenge/entries/16/11882/11882_1162195873_medium.jpg (http://features.cgsociety.org/challenge/entries/16/11882/11882_1162195873_large.jpg)

I have also been working on the inner perspective of the chambers, lots of height and depth, as a still image it would be very difficult to do indeed but animated I can see how the whole range of dimensions can be incorporated.
Richard

cyphyr
10-30-2006, 07:15 AM
Thanks for the replies and feedback guys. I hav'nt been able to acced the Chalange pages for a while now for some unknown reason but now I can. So I have just uploaded a few images that I have been working on in doring the last few weeks.
richard

Tenacious
10-30-2006, 07:30 AM
Good to see your able to post your images now. looking forward to seeing them.

fifty3dragons
10-30-2006, 04:01 PM
Glad to see you're able to post again. I've been enjoying that image of the Earth ever since you put it up. And I really like the lighting on the second shot of the asteroid. The chamber shots are great too; very atmospheric. Definitely one of the more unique concepts of the chambers I've seen so far.

tastatura
11-06-2006, 03:37 PM
affter so much troubles with the forum I think now is time to nail this challenge :P
go for it man very nice start Love the earth and the ligts, the iner stuff is looking sweet also looking forward for updates :thumbsup:

OZ
11-07-2006, 01:00 PM
Very strong "asteroid interiors" :thumbsup:
An original work that have "a lot to say". I like your style! great stuff so far.

DanBird
12-06-2006, 01:14 AM
I love those huge curved structures spanning across the chamber, it adds a very interesting twist to Greg Bear's chamber concept. :applause:Good luck and I hope to see an update soon. :D

cyphyr
12-11-2006, 06:30 PM
http://features.cgsociety.org/challenge/entries/16/11882/11882_1165865442_medium.jpg (http://features.cgsociety.org/challenge/entries/16/11882/11882_1165865442_large.jpg)

I've been away for a while but I've not been idle, (well not too idle). This is my idea for "The Stone", the asteriod. Its to scale, 291km long and 92km accross at its widest. The textures are a colour chanel, a colour highlight chanel, bump and displacement maps and several layers of fractle noise. The end caps have a similar texture with an alpha map to blend out the edges.
C & C welcome.

cyphyr
12-11-2006, 06:35 PM
http://features.cgsociety.org/challenge/entries/16/11882/11882_1165865744_medium.jpg (http://features.cgsociety.org/challenge/entries/16/11882/11882_1165865744_large.jpg)

A few render passes to follow. These are rendering out at PAL1 720 x 576 in under 2 min. I'm running Lightwave 9 with the AA set to PLD7 passes and using the Mitchell reconstruction filter. I think this is a good enough quality for now but motion blured sections will need more passes.
C & C welcome
Richard

cyphyr
12-11-2006, 06:36 PM
http://features.cgsociety.org/challenge/entries/16/11882/11882_1165865799_medium.jpg (http://features.cgsociety.org/challenge/entries/16/11882/11882_1165865799_large.jpg)

Another render, same settings, different angle.
C & C welcome
Richard

cyphyr
12-11-2006, 06:37 PM
http://features.cgsociety.org/challenge/entries/16/11882/11882_1165865863_medium.jpg (http://features.cgsociety.org/challenge/entries/16/11882/11882_1165865863_large.jpg)

Another render, Motion blur ~ needs some refining
C & C welcome
Richard

cyphyr
12-11-2006, 06:51 PM
I have also been working on the Russian Heavy Lifter (based the design on the energia concept) Google it :) I'll upload some tests soon. And I took a break from the Asteriod interiors as I was running into atmosphere problems but I may have a solution soon.
Richard

OZ
12-13-2006, 03:52 PM
GREAT POTATO MODEL!!!:eek:

ThE-ShiFT
12-16-2006, 07:30 PM
hey cyphyr that stone is almost perfect! Only thing to suggest to be constructive would be to try and desaturate a little bit more the material, just to see if it gets more realistic.
Just tried here and bringing the saturation down a little gave it realism. But that's a matter of taste, of course, and we could be wrong...anyway...
Keep up the good work!

ThE-ShiFT

RaresH
12-18-2006, 10:31 PM
The Asteroid looks very nice. I think the bands look a little too strong though. Other then that, looking forward to seeing where else you take this.

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