Master Chief
02-02-2003, 11:08 AM
3D Environment Artist
It takes an unusual creative talent to know how an inscrutable alien race would have designed the interior structure of their ancient space relic. It takes an even more unusual talent to know what kind of curtains they would have used. If you think you are unusually creative and talented enough to address this difficult task, we have a job for you. Inscrutable alien references are a plus, but not required.
Major Responsibilities:
· Design complete layout of game world structure.
· Conceptualize, design and create multiple interior spaces built out of smaller primitive pieces.
· UV map and texture map all interior spaces.
· Create lighting system to effectively convey mood and atmosphere.
Requirements:
· Be an excellent artist.
· Have a strong understanding of architecture and interior spaces.
· Be able to work with a team.
· Have experience with 3D Studio Max and PhotoShop.
· Have two years or more of professional experience.
· Possess the ability to work well under pressure and deadlines.
· Must be willing to take art direction well.
· BFA and a portfolio or demo reel that demonstrates an excellent breadth of artistic skills, ranging from realism to sci-fi.
Please send 10 to 15 samples of only your best work. Online portfolios are preferred. Submissions with no resume and demo reel, samples, or URL will not be considered. If you want your demo reel or samples back, you must include a self-addressed/stamped envelope.
Contact Info:
Send resumes/portfolios to jobs@bungie.com or via snail mail to:
Bungie
1 Microsoft Way
Redmond, WA 98052
http://www.bungie.com
http://www.bungie.net
E-mail: jobs@bungie.com
It takes an unusual creative talent to know how an inscrutable alien race would have designed the interior structure of their ancient space relic. It takes an even more unusual talent to know what kind of curtains they would have used. If you think you are unusually creative and talented enough to address this difficult task, we have a job for you. Inscrutable alien references are a plus, but not required.
Major Responsibilities:
· Design complete layout of game world structure.
· Conceptualize, design and create multiple interior spaces built out of smaller primitive pieces.
· UV map and texture map all interior spaces.
· Create lighting system to effectively convey mood and atmosphere.
Requirements:
· Be an excellent artist.
· Have a strong understanding of architecture and interior spaces.
· Be able to work with a team.
· Have experience with 3D Studio Max and PhotoShop.
· Have two years or more of professional experience.
· Possess the ability to work well under pressure and deadlines.
· Must be willing to take art direction well.
· BFA and a portfolio or demo reel that demonstrates an excellent breadth of artistic skills, ranging from realism to sci-fi.
Please send 10 to 15 samples of only your best work. Online portfolios are preferred. Submissions with no resume and demo reel, samples, or URL will not be considered. If you want your demo reel or samples back, you must include a self-addressed/stamped envelope.
Contact Info:
Send resumes/portfolios to jobs@bungie.com or via snail mail to:
Bungie
1 Microsoft Way
Redmond, WA 98052
http://www.bungie.com
http://www.bungie.net
E-mail: jobs@bungie.com
