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View Full Version : Anatomy Thread of Akin Bilgic "DivideByZero" - 2D/3D


RockinAkin
10-03-2006, 02:45 AM
Welcome to my anatomy thread!

I'll posting my work here to track my progress as I try to develop my drawing and sculpting skills.
I also hope to get any feedback possible from the community I respect so much.
Expect semi-regular weekly updates containing mostly figure sketches and the occasional sculpture.

Thanks for visiting, and enjoy.

LATEST UPDATE: January 14 2007 (http://forums.cgsociety.org/showpost.php?p=4130048&postcount=31)
http://www.cggallery.com/temp/forums/anatomy_thumb.jpg (http://forums.cgsociety.org/showpost.php?p=4130048&postcount=31)

RockinAkin
10-03-2006, 02:55 AM
A few loose 20-minute sketches:
http://www.cggallery.com/temp/forums/anatomy_001.jpg


And three portraits, each about 1 hour:
http://www.cggallery.com/temp/forums/anatomy_002.jpg
http://www.cggallery.com/temp/forums/anatomy_003.jpg
http://www.cggallery.com/temp/forums/anatomy_004.jpg

I did the portraits cause I suck at faces and am trying to force myself to study them.
I think I made some progress, but still lots of problems I've got to overcome.
I'm gonna try a few more full body studies next.

Rebeccak
10-03-2006, 11:08 PM
Hey Akin,

Cool to see your thread here. So what happened to that sculpting class you were going to tell me about? LOL

Looking forward to seeing your progress here. ;)

NR43
10-04-2006, 05:00 PM
Hi,

i like your shading
would love to see more!

RobertoOrtiz
10-04-2006, 08:17 PM
Hey Akin!

Great sketches! And welcome to the fold.

-R

Womball
10-04-2006, 08:21 PM
You seem to have a good handle on torso anatomy and your shading is effective. Welcome to the forum!

RockinAkin
10-04-2006, 10:53 PM
Thanks for the comments and warm welcome everyone!

Rebecca - I'm taking part in the class right now actually - I'll be taking some photos and posting a few sculptures here in the coming weeks. If you want info on signing up for the class, just let me know! It's in old town Alexandria, and happens each Tues, Fri, and Saturday.

RockinAkin
10-09-2006, 10:37 PM
A few new sketches today, all fairly quick studies.
Working on speeding up, staying loose, and improving proportions.

Some quick 10 and 20 minute sketches:
http://www.cggallery.com/temp/forums/anatomy_005.jpg

And a 30 minute portrait:
http://www.cggallery.com/temp/forums/anatomy_006.jpg

Hopefully a new model for next week. ;)

SpiritDreamer
10-10-2006, 01:47 AM
Hi....Akin....:)

Nice drawings.....like the last group one you posted with three figures in it , and the bottom one the most....really nice....:thumbsup:
LOOKING FORWARD TO SEEING MORE OF YOUR WORK..:)
TAKE CARE
Glenn

RockinAkin
10-24-2006, 01:17 AM
Thanks for the kind words SpiritDreamer.

Heres some pretty crappy sketches for now.
I promise better work is on the way. :D

Each about 20 minutes:
http://www.cggallery.com/temp/forums/anatomy_007.jpg

Check back in a day or two - I'll be taking pictures of my very first sculpture tomorrow! :thumbsup:

Cris-Palomino
10-24-2006, 03:20 AM
Always great to see new sketchbooks starting, Akin. You have some nice work. I look forward to seeing more.

Cris

Intervain
10-24-2006, 06:15 AM
:bounce: oooh a promising name of this thread - 3d! Cant' wait to see it!
great studies so far - keep'em coming :):thumbsup:

NR43
10-28-2006, 01:00 AM
OMFG
Is there anything you do not excel at?
I wonder what your 3ąth sculpture will look like if your 1st looks as wonderful as this...
even the photography is done professionally well!

edit: hm, somehow my post is above your last submission

RockinAkin
10-28-2006, 02:02 AM
Thank you all again for the wonderful comments + support.

Heres my first attempt at clay sculpture... done for a figure sculpture class I recently signed up for.
I come from a 3D modeling background, and I feel like everything I've learned from the CG skillset over the years transfers over to the traditional medium (and vice-versa) incredibly well.
I had a hard time convincing my instructor and classmates that I never dealt with clay before. :D

It was created over the period of three 3-hour sessions with a live model, and a few more hours afterwards on my own cleaning up and working on various detailing. For the curious, he is about 1 foot tall.

http://www.cggallery.com/temp/forums/anatomy_008_s.jpg

http://www.cggallery.com/temp/forums/anatomy_009_s.jpg

http://www.cggallery.com/temp/forums/anatomy_010_s.jpg

http://www.cggallery.com/temp/forums/anatomy_011_s.jpg

http://www.cggallery.com/temp/forums/anatomy_012_s.jpg

I'll post some making of pics I took as I was making him if you all want.
Looking forward to any comments!

SpiritDreamer
10-28-2006, 02:29 PM
Hi...Akin...:thumbsup:

Great to see this sculpture....how big is it...just curious..is it non drying material, if not,are you going to fire it....does it have an inner wire frame, or is it solid...just curious again..:)
Came out great I think...If I were to suggest anything, it would be to consentrate on the
collar bones, and the pit of the neck..a little more bone structure showing through here and there..wrist, ankles, elbows, shoulderblades ect., will always add to it's beauty and strength.
REALLY looking forward to seeing more of your work....GREAT JOB ON THAT SCULPTURE..:applause: :thumbsup:
TAKE CARE
Glenn

su
10-28-2006, 04:28 PM
great work on the sculpture :) and nice portrait studies.
*subscribed*

RockinAkin
10-30-2006, 01:52 AM
Thanks for the support NR43, SpiritDreamer, and Su!

The sculpture is about 1 foot tall. Only the arms and fingers are supported with armature wire - the rest of the body, legs, and head are pure clay. Here are a few pics I took while making the arms that show the armature wire - nothing too fancy, just something to support the clay and make sure it doesn't sag or break later on. (Excuse the crappy image quality)

Making of Right Arm:
http://www.cggallery.com/temp/forums/anatomy_013_s.jpg

Making of Left Arm:
http://www.cggallery.com/temp/forums/anatomy_014_s.jpg

Again, thanks for the comments and support, more to come soon. :thumbsup:

Rebeccak
10-31-2006, 05:04 AM
Akin,

Good to see your photos of your sculpt. :) If you're up for it, I can do a paintover or two to show some suggestions for areas that might be improved - won't do one without your say so, though. ;)

RockinAkin
10-31-2006, 08:23 AM
Good to see your photos of your sculpt. :) If you're up for it, I can do a paintover or two to show some suggestions for areas that might be improved - won't do one without your say so, though. ;)
By all means - I've got a tough skin, so rip it to shreds. :thumbsup:
I'm up for any crits that'll help the next sculpt.

Rebeccak
10-31-2006, 07:35 PM
Quick and dirty paintover for the front view - bear in mind, these are just suggestions: :)

http://anatomy.cgnetworks.com/Anatomy%20Thread%20of%20Dividebyzero/Akin-01_small.gif

http://anatomy.cgnetworks.com/Anatomy%20Thread%20of%20Dividebyzero/Akin-01.jpg

http://anatomy.cgnetworks.com/Anatomy%20Thread%20of%20Dividebyzero/Akin-02.jpg

Since I'm not using reference, the main thing I tried to do in the paintover was idealize the existing model a bit - try to take from the model but to extrapolate a bit more idealized form. Try to emphasize the subtleties of planes first - carve out the major planes, then refine them to really manipulate how light catches the egdes of form and is reflected. It might help to take images of other sculptures along with you when you sculpt - maybe a book of sculpture, or just some printed images. Hope this helps. ;)

Rebeccak
10-31-2006, 09:52 PM
Back view suggestions (very fast paintover):

http://anatomy.cgnetworks.com/Anatomy%20Thread%20of%20Dividebyzero/Akin-02_small.gif

http://anatomy.cgnetworks.com/Anatomy%20Thread%20of%20Dividebyzero/Akin-03.jpg

http://anatomy.cgnetworks.com/Anatomy%20Thread%20of%20Dividebyzero/Akin-04.jpg

RockinAkin
11-01-2006, 04:28 AM
Thanks for the paint-overs Rebecca, they're very helpful.
I'll be studying them and keep them in mind for the next sculpt. :thumbsup:

RockinAkin
11-01-2006, 11:54 PM
Time for my drawing abilities to bring down the quality of the thread again. :D
A few new sketches done on monday...

Both of these 20 minutes:
http://www.cggallery.com/temp/forums/anatomy_015.jpg

Ande this one about 1.5 hours:
http://www.cggallery.com/temp/forums/anatomy_016.jpg

More to come soon.

CgIcecube
11-02-2006, 04:42 PM
Really Nice :) Great to see your clay work!..I am also learning this art lately...so very nice to see your progress here!..

AztcFireFlower
11-02-2006, 05:41 PM
Nice, nice work, DivideByZero,

Sketches are not bad at all. One of the ways I start a quik sketch, is to think of the big forms underneath. Ribcage over the hip box, etc. Sometimes I use circles as a quick understructure placement, B4 I build the muscles above. Then it sorta has something to lay on. Once I kept this in mind, my drawing began to solidify.

I think you have a nice example of a head study in post #8, last drawing. Good solid form.
Props on the sculpture! That's the way to gain knowledge, in the round.

Tonik
11-02-2006, 07:59 PM
Great to see your progress here. You have a nice eye for detail but maybe a bit more time spent on the proportions and measuring up the overall figure could help before launching into a piece.

I very much like your clay piece. I think Rebecca's advice could be very helpful especially from the back but it's hard to tell without seeing the model. Nice work.

RockinAkin
11-02-2006, 10:39 PM
Thanks for the comments, crits, and support Tonik, AztcFireFlower, and CgIcecube!
I'll definatly be keeping them all in mind for my future attempts... hopefully with a little bit of luck i'll be able to look back at these works a year from now and see a huge difference. :thumbsup: I'm also in the process of making a Flash VR Rotator for my sculpture, so everyone can actually see the sculpture from all angles and get a better sense of its form - look for that in the next week or two.

Here one more fast sketch for today.
Created this yesterday for International Self Portrait Day on Nov 1.

My first attempt at a self portrait - about 1 hour:
http://www.cggallery.com/temp/forums/anatomy_017.jpg

It's a little wonky, but the resemblance is there. :)
More to come soon.

su
11-03-2006, 12:16 AM
the nose and the eyes resemble well, probably the mouth too but I can not tell from the spherized photo I've seen of yours:) Really nice thread you've got going on here, I'm really enjoying your stuff. Keep up the good work:)

RockinAkin
11-14-2006, 12:53 AM
Thanks for the support su. :thumbsup:
One more to upload today.

About one hour for this one:
http://www.cggallery.com/temp/forums/anatomy_018.jpg

Rebeccak
11-15-2006, 04:24 AM
A much stronger drawing - I suggest doing studies of elbows, wrists, and hands - anytime there is an area that you're weak on, try doing a detailed study that is larger than the area would be in the context of a full figure - arms can be particularly difficult because the transitions can be hard to see, particularly on models that lack musculature or clearly defined features. This is why master copies are so important, as they supplement the deficiencies of working from sometimes lacklustre models. Life drawing is great to get the essence, but to really understand form in depth it requires more in depth study in terms of master copies and anatomical drawings / paintings.

RockinAkin
01-14-2007, 06:50 PM
Happy New Year everyone... heres to a happy 2007 full of accomplishments.

Thank you for the always helpful comments Rebecca and others, the insight is helping with each new drawing. :) Sorry for the brief hiatus in drawings. I'm back in my weekly class and ready to keep in practice.

Heres a new one for this week: (Note to self - take a 'heads and hands' course ASAP ;))

http://www.cggallery.com/temp/forums/anatomy_019.jpg

NR43
01-14-2007, 07:26 PM
Hey DivideByZero

Same to you. May 2007 be a very warm and enjoyable year!

Try to accentuate the curves here and there if you can. They will really bring your subject forward. Check out rebecca's article on Opposing curves. The link is in her signature "Article (Nudity)". I think it will really help you to push your art to the next level

Intervain
01-14-2007, 08:13 PM
so refreshing to see sculpture - I was thinking about getting into it but I'm somehow put off by the prospect of making the armature :rolleyes: - blah all that wire cutting... What type of clay did you use?!

RockinAkin
01-16-2007, 05:03 PM
Thanks for the comments!

Intervain: Dont be put off by the armature - In that sculpture, only the arms and fingers are supported by the armature wire, the rest of the body is pure clay. Its a cheat, but it works. If you want a very good DVD that'll teach you to make great armatures, the first Gnomon DVD for sculpture with John Brown is a resource. The clay is just some pottery clay that I should probably ditch soon cause its very difficult to work with on small areas.

Rebeccak
01-16-2007, 05:16 PM
Akin,

Something that I think would really help with getting more energy and expressiveness into the lifedrawings is to do a few master copies - try a Rubens or a Michelangelo master copy, in charcoal on newsprint or bond paper, and really just loosen up and see the big forms. :) I think that what the practice of master copying drawings does is to help you to see how the greats translated form into line - since line technically doesn't exist in terms of form, learning how to translated form into line is really the essence and the challenge of drawing.

An example of a Rubens drawing (actually, it's a master copy /he/ did, I believe) is:

http://newsimg.bbc.co.uk/media/images/40954000/jpg/_40954218_cupid.jpg

An example of a drawing by Michelangelo:

http://www.mcm.edu/academic/galileo/ars/arsgifs/zmichelangelo.gif

The linework is in these drawings is really expressive but also very consciously constructed in terms of the opposing curves to make the form work. It's taken me years to be able to even get the rudimentary nature of this principle into my drawings, but after doing many master copies, I think I can at least see some of the underlying construction principles behind beautiful and unmatched drawings such as these - I think you might really enjoy doing some copies as well. :)

Cheers and Happy 2007!

Intervain
01-16-2007, 05:43 PM
Oh I have watched all the gnomon sculpture dvds :) I love them - very instructive... hmmm interesting - never thought of going fully clay and no armature, especially for the main corpus! I thought it simply would not hold up.. :)

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