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FloydBishop
10-02-2006, 03:02 AM
http://www.bishopanimation.com/images/fartbot_still.JPG

We were recently asked to be part of a collaborative film called "FredEx (http://frederatorblogs.com/post/1943)". We had to come up with ten seconds of animation that featured a robot. Each creative crew was given a topic, and ours was "farts".

Credits:
Character design: J Chad Erekson
Modelling: Kevin Wisdom
UVs: Mike Kopa
Textures: Veronica Harper, Kevin Wisdom
Rigging: James Jones Jr
Animation: Kevin Wisdom
Effects: Floyd Bishop, Kevin Wisdom
Audio: J Chad Erekson
Final comp: J Chad Erekson, Kevin Wisdom

HERE (http://www.bishopanimation.com/movies/FredEx/Fartbot_web.mov) is the final piece.

lildragon
10-02-2006, 10:29 AM
Thanx for the chuckle there Floyd, very well executed :)

{plugged}

Cheers.

Opeth
10-02-2006, 10:38 AM
heh!
Very originally conceptuallized and nicely executed.
Good work :D

Could we get some technical information? Time, software etc.?

animalunae
10-02-2006, 10:41 AM
Fun animation! Well done! Nice style of the robot too!

wilde
10-02-2006, 10:49 AM
hey thanks for blog link. I always like to see early sketches. It interesting how close or different the final look matches. Yours was very close. How long from your final concept to completion?

echoBars
10-02-2006, 11:01 AM
Nicely done. He's got alot of character. I like the energetic animation.


My site...http://burdenwoe.com

Icarus
10-02-2006, 11:05 AM
love the actual character, just waiting for it to fall apart.. well executed a great job :)

squeezestudio
10-02-2006, 11:12 AM
hehe, well done man, nice character and nice animation too !

Andy Bö
10-02-2006, 11:23 AM
Nice animation :) i'd like to see more :thumbsup:

living_for_cg
10-02-2006, 11:44 AM
so funny one:):thumbsup:

Bliz
10-02-2006, 12:04 PM
Wicked stuff!

I feel like him sometimes :)

itayg
10-02-2006, 12:11 PM
hehe great character. funny stuff :thumbsup:

SamBe
10-02-2006, 12:14 PM
Dude, this is already very sympathetic, curious to see the evolution!
(I 've posted a link on my blog...:D )

Scob
10-02-2006, 12:54 PM
Haha , so funny and very nice work , sweet animation and vfx...
Simple and effective... Great stuff..:thumbsup:
Cheers..

Dennik
10-02-2006, 12:55 PM
I love it! The fart was too gentle though. :scream:

EricCartman
10-02-2006, 01:05 PM
Bahahahaha... hilarious!

FloydBishop
10-02-2006, 01:18 PM
I'm glad this is so well received! Here (http://forums.cgsociety.org/showthread.php?t=410326)'s a thread on the work in progress.

We used Maya for the modeling, rigging, animation.

Photoshop for some textures.

Particle Illusion for the little sparks that exit the top of the character.

Premiere for the audio mix.

After Effects for final comp.

ReelSmart Motion Blur for the motion blur.

Rendered in Mental Ray.

loocas
10-02-2006, 01:20 PM
:D:D I love such animations!

http://forums.cgsociety.org/images/rating/rating_5.gif from me! :thumbsup:

scroll-lock
10-02-2006, 01:43 PM
haha funny :thumbsup:
Why didn`t you used the MR mblur ?

wadeco
10-02-2006, 02:26 PM
Nice animation and timing! There's one small detail I would like to see though. If the "ears" were actually pressure gauges that reacted to the strain/pressure-building in anticipation of the result. Nice though :)

Djampa
10-02-2006, 03:23 PM
Funny well done character, very nice animation !

kevinw
10-02-2006, 03:44 PM
Wow.. I got up this morning and went to cgtalk.. had no idea this had even been posted. I'm very surprised to see it on the front page.

Thanks for the comments everyone!

Nice animation and timing! There's one small detail I would like to see though. If the "ears" were actually pressure gauges that reacted to the strain/pressure-building in anticipation of the result. Nice though :)

I hear ya man. that was the plan all along but as the deadline snuck up on us, we just ran out of time. Might go back and add it for our own piece of mind though.

Thanks to the rest of the Bishop Crew. Everyone worked very hard to go from start to finish in just 7 days on this.

visualboo
10-02-2006, 05:17 PM
Nice work guys. Long time no talk btw.

comic-craig
10-02-2006, 05:51 PM
Sweet- front page. Good job Floyd- keep up the good work.

Craig

Ramteen
10-02-2006, 08:11 PM
he he . cool stuff .it reminds me to Blue sky studio animation feature ,Robots . great . BTWthe SFX is perfect .

tfahey1
10-02-2006, 11:40 PM
Ahh yes, can't go wrong with a fart joke.

Artbot
10-03-2006, 01:17 AM
Ha! "Fart-bot"!

Nice animation....

PeteS
10-03-2006, 02:01 AM
love it buddy...love it...very cute

3dcga
10-03-2006, 02:17 AM
Subtle force yet strong impact :D

Great job !!!:bounce:

Remi
10-03-2006, 02:36 AM
Loved the shot, simple and effective. I really liked the smoke for the fart...it was done very well. Keep it up.

FloydBishop
10-03-2006, 02:43 AM
The smoke and flames are Maya fluids. I used a 2D fluid for the fire in the belly, and a 3D fluid sim for the smoke.

It was a bit tricky getting the motion we wanted. Some of the tricks I used include animating the simulation scale value and putting in a "blocker". A blocker is what I call a piece of geometry that helps steer the particles or fluids by not allowing them to move in certain directions. Think of a herd of cows avoiding a fence. I've found that using helpers like that with simulations allow me to get the looks I'm after much faster.

FloydBishop
10-03-2006, 03:31 AM
haha funny :thumbsup:
Why didn`t you used the MR mblur ?

This was mostly a time issue. We were working on the animati nand FX right up to the last possible second. I didn't know if it would render with blur in time. We thought the post process blur worked well enough in this case.

FloydBishop
10-03-2006, 03:32 AM
he he . cool stuff .it reminds me to Blue sky studio animation feature ,Robots . great . BTWthe SFX is perfect .

The sound was done by J Chad Erekson. He can explain it better than me, but basically he picked a sound for each major part of the robot, then timed it all out to Kevin's animation.

sachin3d
10-03-2006, 04:43 AM
hahaha nice one. good concept. liked it very much.

monkey-sage
10-03-2006, 05:36 AM
That was really funny. Reminds me of my husbands father... haha . I'm glad my family doesn't read this stuff!

thoughtcriminal
10-03-2006, 07:33 AM
Hey Guys, Great job!

Loved his Character design and movement, and the render of course. Top notch.

Can you tell us more about this collaborative project - "FredEx"? What exactly was it about, who was involved and wether it's possible to watch whole thing?

Well I guess I'll simply go read the blog...

wesa
10-03-2006, 10:29 AM
Funny stuff! Nice animation!

kevinw
10-03-2006, 02:23 PM
Can you tell us more about this collaborative project - "FredEx"? What exactly was it about, who was involved and wether it's possible to watch whole thing?


(From the frederator website)

Hundreds of talented animators inquired about "FredEX" a never before attempted world animation collaboration.

Twenty animators from around the world have been selected. Each Animator brings a unique animation style and vision to the project, I'm very excited to see what the end result will be.

They have until October 1st to animate the topic we have given them. The end result will be a completely original cartoon that will be premiere on the 1st Anniversary of Channel Frederator.

Here is the list of animators, in no particular order, selected to the FredEX team:

Mukpuddy Animation (http://www.mukpuddy.com/)
Bishop Animation (http://www.bishopanimation.com/)
Javan Ivey (http://www.javanivey.com/)
Tom Neely (http://www.iwilldestroyyou.com/)
Bernard Derriman (http://www.squetch.com/)
Michael Fallik (http://www.michaelfallik.com/)
Jeaux Janovsky (http://home.earthlink.net/%7Ejeauxland/)
Dan Meth (http://www.danmeth.com/)
Devin Clark (http://www.devinclark.com/)
Joseph Shakula (http://www.omanaman.com/)
Eric Merola (http://www.merolaproductions.com/)
nylon motion (http://www.nylonmotion.com/)
Animax Entertainment (http://www.animaxent.com/)
Doogtoons (http://www.doogtoons.com/)
SeedAnimation (http://www.seedanimation.com/)
Alan Saunders (http://www.alanthebox.com/)
Steve Stark (http://student.vfs.com/%7E2d55stephen/)
Lee Rubenstein (http://www.leescartoons.com/)
Tim Farrell (http://www.deadmonkeycomics.com/)

You'll have to keep checking the site for more info!

Source: http://frederatorblogs.com/post/1943

And I would like to encourage everyone to visit www.frederator.com

It is one of the coolest animation blogs out there!

moviejunkie101
10-03-2006, 11:38 PM
damn funny! good job:scream:

ffourier
10-03-2006, 11:44 PM
really good work. So fun. And nice colors in the background. How did you proceed for the lighting ? Can you explain just a little bit ? Is this just some points light or is there some cool tricks to know ?
thanks

kevinw
10-04-2006, 02:00 AM
really good work. So fun. And nice colors in the background. How did you proceed for the lighting ? Can you explain just a little bit ? Is this just some points light or is there some cool tricks to know ?
thanks

no cool tricks really. Used two spot lights. One with a red hue on the left, pointed slightly up, with no shadows. And another with a blue hue on the right, higher up, pointing down with raytraced shadows. I increased the light radius to something like 20 to get some really soft shadows and then cranked the rays to like 20 or 30 to eliminate flickering. Finally I changed the environment to white and rendered with final gather to get a nice ambient fill. As a final step I lowered the final gather scale in the render settings.. so the white environment wasn't as intense.

For the background I made a sphere and flattened the bottom. then I deleted all the faces that weren't visible from the camera. This let in more light from the environment color. Lastly I used an image plane in the camera view and applied a 4-color gradient. with red in one corner, blue in another and black in the remaining corners. This gave me some color for reflection in the metal. The final background was re-created in After effects because we had more control.

Hope that covers it all. Thanks for the kind words.

ClayMathews
10-04-2006, 02:59 AM
The concept as a whole was pretty welll thought out. I like the fact that it's an old robot, it's old technology, and it looks and moves like an old man. Although I feel bad for him, only having one arm. But it did make his movements easier to read. Great job guys, the animation has great timing. It looks like you did a great job on the rig, James. Lots of small controls for overlapping animation, good stuff.

Favian001
10-04-2006, 09:28 PM
I dig the piece Floyd, nice FX and the animation was on target!

tamahoma22
10-05-2006, 03:23 AM
funny little piece you guys created there... I like the work with the eyes :)

FloydBishop
10-06-2006, 01:07 AM
...Although I feel bad for him, only having one arm. B

Don't worry, that arm didn't go to waste. It was used in another project (although it's actually the same exact hand)...

http://frederatorblogs.com/media/3423

DaVee
10-06-2006, 09:22 AM
Really nice OldIronMan,well designed and well animated.

Chers.
David.

FloydBishop
10-30-2006, 04:57 AM
Hey everyone,

Just a quick note to let you all know that the FredEx episode of Channel Frederator goes live next week. You'll be able to see the 14 other 10 second robot animations that were submitted.

Be sure to check in then: http://www.channelfrederator.com

FloydBishop
11-08-2006, 09:00 PM
The full short film is now available for download:

http://www.channelfrederator.com

MakinBacon
11-08-2006, 11:10 PM
hahaha! very very funny i lol'd

FloydBishop
11-10-2006, 01:34 AM
Here's an image we did with the Fartbot for the Channel Frederator Awards book. The books will be given out at the awards show next year.

Fartbot didn't know what an iPod was, then someone told him you put your music in it. I still don't think he gets it though.

http://frederatorblogs.com/media/4359

LloydColaco
11-10-2006, 08:11 AM
hey thats pretty funny..cool stuff!

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