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PtahSekerOsiris
10-01-2006, 12:39 PM
This has been a long-time project of mine, to create Cloud's bike from Advent Children as a mod for a GTA game. I currently have a low-poly finished version of it, which I intend to improve both skin and mesh wise. Updates will take quite a while, since I have access to my Max-equipped system only on two weekends per month. In the end, I hope to model the small plates on the sword rack covers, the engravings on the black "armor," and the engine, wheel and exhaust details. Currently the triangulated poly count is about 7000, which I don't consider to be all that bad, due to my rather poor skills and the details I had to model.
Front, unskinned (http://img.photobucket.com/albums/v140/normi/pointless%20stuff/renders/fen_render31.jpg)
Front, skinned (http://img.photobucket.com/albums/v140/normi/pointless%20stuff/renders/fen_render32.jpg)
Back, unskinned (http://img.photobucket.com/albums/v140/normi/pointless%20stuff/renders/fen_render30.jpg)
Back, skinned (http://img.photobucket.com/albums/v140/normi/pointless%20stuff/renders/fen_render29.jpg)

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