yolao
10-01-2006, 02:39 AM
Hi
Well, when i mesh a scene that contains SSS Fast Skin this is not affected by FG...
look this examples.
Here are 2 spheres with blinn materials
http://i45.photobucket.com/albums/f86/yolao/3d%20images/Spheres_A.jpg
then i just assign the SSS fast skin to one of the spheres and it totally lose the ilumination of the hdri map with FG
http://i45.photobucket.com/albums/f86/yolao/3d%20images/Spheres_B.jpg
Can some one tell me a solution for these...i can not believe that sss does not support hdri ilumination with FG!
But if i iluminate that sphere with the SSS material with a point light it does receive the ilumination.
thanks
Well, when i mesh a scene that contains SSS Fast Skin this is not affected by FG...
look this examples.
Here are 2 spheres with blinn materials
http://i45.photobucket.com/albums/f86/yolao/3d%20images/Spheres_A.jpg
then i just assign the SSS fast skin to one of the spheres and it totally lose the ilumination of the hdri map with FG
http://i45.photobucket.com/albums/f86/yolao/3d%20images/Spheres_B.jpg
Can some one tell me a solution for these...i can not believe that sss does not support hdri ilumination with FG!
But if i iluminate that sphere with the SSS material with a point light it does receive the ilumination.
thanks
