Gamedev
09-29-2006, 11:41 PM
Hey guys,
I'm an environment artist looking to expand my skills and am interested in writing my own shaders. I've starting reading about them but really just wanted some input on where to start. What tools to use, which language is prevalent, etc.
I'm looking to use these shaders as .fx files in 3dsmax or game engines such as Quest3D. I'm just not really sure where to find good books, resources, as well as which software I should be using and the general overview / workflow.
Thanks in advance!
I'm an environment artist looking to expand my skills and am interested in writing my own shaders. I've starting reading about them but really just wanted some input on where to start. What tools to use, which language is prevalent, etc.
I'm looking to use these shaders as .fx files in 3dsmax or game engines such as Quest3D. I'm just not really sure where to find good books, resources, as well as which software I should be using and the general overview / workflow.
Thanks in advance!
