View Full Version : Wasteland raider (boss character)

09-28-2006, 12:01 PM
out of date!

09-28-2006, 12:56 PM
The model looks really nice and quite solid. You've captured the bulk of the character quite nicely. Any chance of seeing a wireframe shot?

09-28-2006, 01:00 PM
WOW, this is f***ing great! The detail is just incredible. It is going to be awesome when finished. Looking forward to further updates...

Keep it up!

09-28-2006, 01:09 PM
As texlon says, the detail is incredible!!!, looks realy great! i`ll be here waiting to see updates!

09-28-2006, 01:46 PM
there was too much attantion to the stuff, but its about the result.

09-28-2006, 01:50 PM
What a character model :eek:
Just excellent!


09-28-2006, 01:59 PM
The character is awesome, but the wire is scary...It looks like an old automatic polygon reduction tool, I saw later in Maya...

09-28-2006, 03:09 PM
It looks like an old automatic polygon reduction toolThat's exactly what I though, strange to look at... but as we can see it's smooth in the end, and that counts.

09-28-2006, 04:57 PM
The character is awesome, but the wire is scary...It looks like an old automatic polygon reduction tool, I saw later in Maya...

I think it's a proxy...no way the mesh is THAT scary.

Nice model mate, really bulky. 4 stars from me.

09-28-2006, 05:03 PM
The character is frikking awesome :D the wireframe is pretty funky though especially the pants right leg.. but who cares it looks good

09-28-2006, 07:49 PM
Wow!!! amazing model renders, but as others have said, wireframe poly topology is crazy! I don't want to think what you colud do using correctly edge loop theory!

09-28-2006, 07:54 PM
Man, the detail is amazing...ridiculous model. Are you going to try and animate this guy?

09-29-2006, 03:14 AM
the fork sells the entire package, nuff said...:D

09-29-2006, 04:26 AM
Wow... That's a nasty looking knife.

Kurosaki Ichigo
09-29-2006, 05:15 AM
5 stars no doubt. So he is a cannibal? Also, do you mind shwing us how you maid those braids?

09-29-2006, 02:41 PM
damn lag! :D

09-29-2006, 02:45 PM
2Kurosaki Ichigo
to make the rope i was play whith sample, curves, motion path and construction history - pretty easy to make in Maya, but took me 2-3 hour to accomplish. and as allways some manual correction required. :)

09-29-2006, 08:14 PM
awsome model dude, great design also

09-30-2006, 12:52 AM
:eek: Wowo what a details i tip my hat to you man this is so cool work, i give you 5 stars. :thumbsup:

09-30-2006, 03:40 AM
WOW! amazing modeling.

Want to see mooore

10-03-2006, 10:28 AM
out of date!

Sister Ky
10-03-2006, 11:53 AM
Your modell rocks!

That "knive" thing doesn't look too sharp...
The rope on his arms must be freaking annoying. Would slip off, whenever he moves... just like a lady's handbag O.o :p Ok, there's this thing to hold it in place, but I think it's too short... just think about how much the rope will be shook, when he's riding with 250 kmh over sand and rocks....!
Can he take of that mask? If not, it will be feaking hard to eat... O.o
Less horizontal wrinkles/folds around the belly-area. He's fat enough to straigten those out... if wrinkles, then vertical ones, where the shirt is pinched in by the trousers...
Maybe he could have lost one of those buttons on his back.
Woah, that liquid hast to be some hot stuff, with that radioactive glow :D

Greetz, Ky.

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