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View Full Version : Houdini Raod Show sneak peek


arctor
09-27-2006, 09:13 PM
if you're going to the next ones and want to be surprised then don't read below....





from Robert Magee:

On the roadshow, Side Effects Software is talking about three topics in our Houdini 9 sneak peek. Each of these represent one facet of the new version although there may be more that we are not talking about. There are no timelines talked about and we will not be announcing any release dates until later. The goal is to simply give the community some information about the upcoming release since we are very proud of the direction the new version is going.

The three topics covered include:

User Interaction - The new version will sport a new cleaner look and feel with more artist-friendly interface elements. The workflow will be updated to enhance Viewer pane interaction while maintaining Houdini's well known network based workflow. It will be easy to do easy things in Houdini 9 and, of course, the hard stuff continues to be easier than you would have thought possible.

HOM - Houdini Object Model - Our hscript and expression languages will be replaced by the HOM initiative which will use Python for all of these tasks. Now you will be able to use Python directly in Houdini for typical scripting tasks and expression writing. Many tasks will now be easier to script and learning how to script Houdini will be easier for anyone with a foundation in Python.

Fluid Solver - Houdini 9 is going to have a robust fluid solver which will tackle both liquids, gas and even sand. You will be able to set up your fluids to interact with other solvers such as the RBD solver in DOPS or drive particles with fluid-style motion.

People who saw the demos in London can certainly talk about what they saw but please note that we may show different movies or more recent examples in future versions of the roadshow.

I hope this alleviates some of the pain for people who can't wait until their local roadshow stop. For others who can't get to a roadshow town, we will post some of the cool visuals after the roadshow is finished when we have had time to compile the best examples from all the shows.

benytone
09-27-2006, 10:29 PM
User Interaction - The new version will sport a new cleaner look and feel with more artist-friendly interface elements. The workflow will be updated to enhance Viewer pane interaction while maintaining Houdini's well known network based workflow. It will be easy to do easy things in Houdini 9 and, of course, the hard stuff continues to be easier than you would have thought possible.

.

awesome :thumbsup:


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darktding
09-28-2006, 01:54 AM
did someone say fluid solver and houdini? any demos on that one please do post.

murtle
09-28-2006, 05:21 AM
HOM - Houdini Object Model - Our hscript and expression languages will be replaced by the HOM initiative which will use Python for all of these tasks. Now you will be able to use Python directly in Houdini for typical scripting tasks and expression writing. Many tasks will now be easier to script and learning how to script Houdini will be easier for anyone with a foundation in Python.

OMG! I'm going to quit my job and enter in to Houdini life a.s.a.p. Somehow I must join this roadshow!:scream:

swampjesus
09-28-2006, 06:18 AM
omg omg thats so graet LOL!!! :bounce::eek:111!!

jason-slab
09-28-2006, 07:40 AM
3 more great reasons to learn houdini!!

js

benytone
09-28-2006, 02:02 PM
any previews available? any videos?


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Robert Magee
09-28-2006, 02:19 PM
any previews available? any videos?

We want to make sure that people who are able to attend the roadshow get the first look at the sneak peek demos. After the roadshow is over then we will post some of them to give people a flavour of what will be coming.

Robert Magee
Product Marketing Manager
Side Effects Software Inc.

thematt
09-28-2006, 03:29 PM
houdini is a very very attractive product...and I guess I'm ready to make the big jump.
Are there any good ressource to start learning?, or is the help are enough.Coming from maya how long could it take before I feel conftable with it (i don't mean mastering of course..this must take a life long :)).

thanks

and great job seriously.

cheers

Emrys
09-29-2006, 01:39 AM
houdini is a very very attractive product...and I guess I'm ready to make the big jump.
Are there any good ressource to start learning?, or is the help are enough.Coming from maya how long could it take before I feel conftable with it (i don't mean mastering of course..this must take a life long :)).

thanks

and great job seriously.

cheers

http://odforce.net - Should take care of the learning.
As for how long... well it all depends really :). Houdini kinda forces you to know what's going on from a 3d perspective, so if you're comfortable with that, then it's just a matter of learning the interface.

oh, and download the free apprentice version from SideFX too ;)

M

jiversen
09-29-2006, 03:46 AM
houdini is a very very attractive product...and I guess I'm ready to make the big jump.

From the indications from the sneak peek they've just had, it seems like Houdini 9 is around 2-4 months from becoming a beta product - which is always a public beta if Side Effects (SESI) follow the same pattern they repeated for years. This is a great time to already know the ropes to Houdini because you'll be able play a part in the finalizing stages of the new version.

So, really what I'm saying is that all indications say Houdini 9 will have some pretty significant enhancements and outright changes to Houdini 8.1 but there is value in picking up the Apprentice learning version now and rooting around the core functionality and the Houdini philosophy. The core tools (the nodes themselves) sound like they're not changing how they work; that they're only being added to. So try not to focus on Interface and ease-of-use of Houdini 8.1 and instead check out what the package can _do_.

Post over on http://www.odforce.net if you would like some more information where the overall Houdini sentiment is just a little more positive than here on ol' CGTalk.

Enjoy,
Jason

jason-slab
09-29-2006, 07:54 AM
hey ho hi JASON

hows things over at DD? Sandy Sutherland says hi!!


jason

Robert Magee
09-29-2006, 02:27 PM
The core tools (the nodes themselves) sound like they're not changing how they work; that they're only being added to. So try not to focus on Interface and ease-of-use of Houdini 8.1 and instead check out what the package can _do_.

This is great advice Jason. I think that anyone who learns Houdini now will have a great head start with Houdini 9. Many of the higher end effects in Houdini involve the setting up of node networks and that will be the same in Houdini 9. The new version will be friendlier for new users and artists and generally the number of clicks will be reduced to speed up workflow but the structure and power of the networks will remain.

I suggest a number of sources for learning how Houdini works today:

- "The Magic of Houdini" (http://www.amazon.com/gp/product/1598630822/qid=1136322867/sr=8-1/ref=pd_bbs_1/002-3409736-5024823?n=507846&s=books&v=glance)
- 3D buzz videos (http://www.3dbuzz.com/vbforum/sv_dl_list.php?c=11)
- Our tutorials (http://www.sidefx.com/index.php?option=com_content&task=blogsection&id=14&Itemid=132) at sidefx.com
- The Houdini 101 video (http://www.thegnomonworkshop.com/dvds/ghe01.html) from Gnomon
- VizyAcky (http://www.vizyacky.com/) - intro videos
- CMI Studios City-Building (http://www.cmivfx.com/product_houdini_cities.asp) DVD

These sources will help build a strong knowledge foundation then Houdini 9 will make things even easier. Once you feel comfortable then you can dissect the many network samples that ship with the Houdini online help. Because of Houdini's node-based structure you can open up a sample file and literally "read" how the effect was created by analysing the nodes (many of them even have comments to assist learning).

Robert Magee
Product Marketing Manager
Side Effects Software Inc.

benytone
09-29-2006, 09:16 PM
I suggest a number of sources for learning how Houdini works today:

- "The Magic of Houdini" (http://www.amazon.com/gp/product/1598630822/qid=1136322867/sr=8-1/ref=pd_bbs_1/002-3409736-5024823?n=507846&s=books&v=glance)
- 3D buzz videos (http://www.3dbuzz.com/vbforum/sv_dl_list.php?c=11)
- Our tutorials (http://www.sidefx.com/index.php?option=com_content&task=blogsection&id=14&Itemid=132) at sidefx.com
- The Houdini 101 video (http://www.thegnomonworkshop.com/dvds/ghe01.html) from Gnomon
- VizyAcky (http://www.vizyacky.com/) - intro videos
- CMI Studios City-Building (http://www.cmivfx.com/product_houdini_cities.asp) DVD
............................................
Robert Magee
Product Marketing Manager
Side Effects Software Inc.

Hi Robert thanks for replay

very nice tutorials from 3dbuzz & VizyAcky, but they are very basics!
i don't know about others tutorials (The Magic of Houdini, Houdini 101-Gnomon);
i miss more tutorials, like DVD,CD...Visual-effect, character animation.....
more to come maybe!!! :rolleyes:

thanks again Robert




.

jiversen
09-29-2006, 10:20 PM
very nice tutorials from 3dbuzz & VizyAcky, but they are very basics!
i don't know about others tutorials (The Magic of Houdini, Houdini 101-Gnomon);
i miss more tutorials, like DVD,CD...Visual-effect, character animation.....
more to come maybe!!! :rolleyes:


Hi there,

You might find some more good resources here:

http://odforce.net/wiki/
http://odforce.net/wiki/index.php/Tutorials

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