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View Full Version : Porsche 997 GT3 RSR, d'Ettorre Olivier-thomas (3D)


tyio
09-27-2006, 05:21 PM
http://features.cgsociety.org/gallerycrits/34859/34859_1159377684_medium.jpg (http://features.cgsociety.org/gallerycrits/34859/34859_1159377684_large.jpg)

Title: Porsche 997 GT3 RSR
Name: d'Ettorre Olivier-thomas
Country: France
Software: 3ds max

This is my last low poly model, 10700 tripatch for the whole, 900tripatch for each wheel :)


i use alpha mapping for rims, to look more sharp, i explain the technic into a tutorial , you can find here :
(french and english, pdf)

http://tyio.3dvf.net/thumbnails.php?album=11




i have also some other picture, here :

http://tyio.3dvf.net/thumbnails.php?album=42

as a video turn around :)


thanks for viewing :)

living_for_cg
09-28-2006, 10:52 AM
wow. very nice modeling skill.:thumbsup:

Andrew Stefanoni
09-28-2006, 11:31 AM
Great work!

As usual! ;-)

sabaman
09-28-2006, 02:04 PM
nice car tyio, (Y)...

PhantomDesign
09-28-2006, 07:36 PM
Nice, but that's an very long hood for a rear-engine car.

sandeep_612
09-29-2006, 04:16 PM
the car needs some more detail, especially the mirror and the rear mudgaurd

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09-29-2006, 04:16 PM
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