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Hobs
09-26-2006, 11:03 PM
heya peoples.
Heres my base model for a set of creatures i call hemotooths. this one is essentialy a blind one with extreme hearing and smell. the form is still in its early stage but im concentrating more towards animating the mesh. Polycount so far is under 4500 . All crits apreciated thanks.

jcriz
09-26-2006, 11:11 PM
can ya post a wireframe?

Hobs
10-14-2006, 07:07 AM
ok heres the wires and my start on the texture. the rig is complete and works well with the mesh. ill have more done soon.

theANMATOR2B
10-20-2006, 08:52 PM
Interesting concept. The legs remind me of the demon dogs from Ghostbusters.

Hobs
10-24-2006, 01:46 AM
at this stage i have developed the bump map an begun the base layer for the diffuse. its a bit dark for the base layer so ill fix that up and give it a bluer tint then finer details after that to darken it again .

Hobs
10-25-2006, 08:35 AM
more texturing

Hobs
01-28-2007, 04:33 AM
Decided to finish at this point and move on to something else

Sklaventreiber
01-29-2007, 02:37 PM
pretty nice. a shame you havent put more effort into the texturing..

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01-29-2007, 02:37 PM
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