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View Full Version : Pepsi render, Niclas Binnquist (3D)


visua
09-25-2006, 08:37 PM
http://features.cgsociety.org/gallerycrits/142184/142184_1159216641_medium.jpg

Title: Pepsi render
Name: Niclas Binnquist
Country: Sweden
Software: Maya, mental ray, Photoshop


I needed a decent model of a soft-drink can for an
interior Im workin on, this is what I came up with.

I cut the damn can in half and put it in my scanner to obtain
a high-rez texture ;)

High-rez version: http://www.nicz.net/coke_high.jpg

Jadetiger
09-26-2006, 02:12 AM
Great render. No crits.

adrie
09-26-2006, 02:51 AM
looks good!

gu
09-26-2006, 04:28 AM
great product render!!!

JetroPag
09-26-2006, 05:02 AM
I cut the damn can in half and put it in my scanner to obtain
a high-rez texture ;)

LOL! I've done the same thing once. Not as easy you would think. Especially with normal scissors. In the end, i ruined the can, got a bleeding finger and gave up. :D:D

Good job! Nice render. :)

echoBars
09-26-2006, 08:05 AM
Simple and clean. I like your resourcefulness in getting a texture. I wish there was always something we could cut in half and scan for a texture. Good work
My site.....http://burdenwoe.com (http://burdenwoe.com/)

azynkron
09-26-2006, 03:54 PM
Why did you name the texture coke_high.jpg when it's a Pepsi? hehehehe :D

Oh.. unless you are referring to .. coke.. high.. in another way.. ;)

Juiceman
09-26-2006, 04:57 PM
great idea of just cutting the can in half and scanning

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