vivendigames1
09-25-2006, 06:51 PM
Blizzard Entertainment is looking for a talented Matte Painter to join our Cinematics team. The Cinematic Matte Painter will be responsible for creating hyper-realisitic backgrounds and breathtaking landscapes for our next generation of award winning in-game movies. A portfolio showcasing strong 2D and 3D skills is a must.
Primary Responsibilities:
Use animation software and painting skills to create hyper-realistic backgrounds and environments
Combine skills in painting and animation software with knowledge of design, photography, and digital modeling to create two-dimensional and three-dimensional images for blizzard’s cinematic movies.
Requirements:
Previous experience as a matte painter in an FX house and or CG animation house in films, games or a related field.
Extensive knowledge of matte painting techniques; knowledge of 2D and 3D modeling, rendering and compositing software, animation, and motion;
Advanced knowledge of 3dsmax and Photoshop. Experience with a wide variety of 3D software packages and compositing software is a big plus.
Please send cover letter, resume and salary history/requirements in separate word documents. Include an online portfolio/demo equivalent (preferred) to globalstaffing@blizzard.com (http://forums.cgsociety.org/globalstaffing@blizzard.com). Please reference this job in the subject heading.
OR
Send the above mentioned materials to: Blizzard Human Resources
Attn: Jack Sterling
Cinematic Matte Painter
P.O. Box 18979
Irvine, CA 92623
www.blizzard.com (http://www.blizzard.com)
Primary Responsibilities:
Use animation software and painting skills to create hyper-realistic backgrounds and environments
Combine skills in painting and animation software with knowledge of design, photography, and digital modeling to create two-dimensional and three-dimensional images for blizzard’s cinematic movies.
Requirements:
Previous experience as a matte painter in an FX house and or CG animation house in films, games or a related field.
Extensive knowledge of matte painting techniques; knowledge of 2D and 3D modeling, rendering and compositing software, animation, and motion;
Advanced knowledge of 3dsmax and Photoshop. Experience with a wide variety of 3D software packages and compositing software is a big plus.
Please send cover letter, resume and salary history/requirements in separate word documents. Include an online portfolio/demo equivalent (preferred) to globalstaffing@blizzard.com (http://forums.cgsociety.org/globalstaffing@blizzard.com). Please reference this job in the subject heading.
OR
Send the above mentioned materials to: Blizzard Human Resources
Attn: Jack Sterling
Cinematic Matte Painter
P.O. Box 18979
Irvine, CA 92623
www.blizzard.com (http://www.blizzard.com)
