dr_bob
01-31-2003, 04:15 PM
Hi
I've creating a flapping wing cycle for an insect, and have instanced this cycle to the particles of an omni emitter. However, I'm having a couple of problems:-
1) I want the insects to orient along the vector for the particles as they are emitted, to give the impression that the insects are flying out from the centre. At the moment all the insects are all oriented with reference to the source geometry;
2) I want the wing cycles for each particle to overlap, to make it look more random, but at the moment all the wings are beating in unison.
I've been through the manual but without success. Any suggestion you have will be greatly appreciated.
Thanks a lot.
I've creating a flapping wing cycle for an insect, and have instanced this cycle to the particles of an omni emitter. However, I'm having a couple of problems:-
1) I want the insects to orient along the vector for the particles as they are emitted, to give the impression that the insects are flying out from the centre. At the moment all the insects are all oriented with reference to the source geometry;
2) I want the wing cycles for each particle to overlap, to make it look more random, but at the moment all the wings are beating in unison.
I've been through the manual but without success. Any suggestion you have will be greatly appreciated.
Thanks a lot.
