View Full Version : Blue Harvest - Interior (WIP), Daniel Duke (3D)

09-22-2006, 08:28 PM
http://features.cgsociety.org/gallerycrits/205047/205047_1158956902_medium.jpg (http://features.cgsociety.org/gallerycrits/205047/205047_1158956902_large.jpg)

Title: Blue Harvest - Interior (WIP)
Name: Daniel Duke
Country: United Kingdom
Software: XSI

This is the interior for S.A.M's submarine the 'Blue Harvest' for a group project called Europa. Due to the time constraints of a group project at univeristy It has been left a little unfinished for the last couple of months and I'd like to put a couple of more touches to it like having the orbs glow and some low lying smoke/steam. also I know the lights still need some work but I' fairly happy so far.

09-27-2006, 06:41 PM
Nice video-game-look and great textures, is it supossed to be low-poly? the ilumination could use some fine tunning, but overal is looking good.

10-05-2006, 09:03 AM
Isn't Blue Harvest the fake name they used for Star Wars while in production? Cool pic, I think the walls are a little under-populated by interesting details. I feel they need some long horizontal elements that re-enforce the focus of the image. Like long pipes, wires, interesting designs in the walls, etc. Also a little more color wouldn't hurt, I think lighting wise. Like any sort of glowing sci fi console, hologram, something like that.

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10-05-2006, 09:03 AM
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