Poopinmymouth
01-31-2003, 04:56 AM
http://www.poopinmymouth.com/2d/beach_shot.jpg
Hello all, this is my first post. This is my first Matte Painting. I did not use a tablet for this, but I just got one, so I will from now on.
This is an excerpt from my process page, which can be viewed under the 2D section of my website, www.poopinmymouth.com but most people dont click links, so I am posting it here.
Digital matte painting is a brand new art to me. I thoroughly enjoyed creating this image. It was alot of hard work, and I am satisfied with how it turned out. Whenever I tell someone that it came from photographs though, they assume that I did not do any real work. So this page is set up to show you what I had to work with, and what I ended up with
Most of the process was very mundane and simply involved creative uses of masks, blending layers, and techniques that are quite rudimentary, since this is my first matte painting. However I am quite pleased with the sky, and I have below the steps I followed to create my angry sky.
The first step was to clone the sky over to make it wide enough, then I used the cloning brush judiciously to get rid of any twinning that would give away my duplication. Then I used the perspective skew to make it look as if the sky was receding into the distance.
http://www.poopinmymouth.com/2d/process/sky_step2.jpg
In the second step I duplicated the first layer and played with the contrast. When I was happy with its look, I gave it a 50% transparency so the first sky would show through.
http://www.poopinmymouth.com/2d/process/sky_step3.jpg
This is the exact same sky as in step 2, I just did a hue shift to give it this angry orange cast
http://www.poopinmymouth.com/2d/process/sky_step4.jpg
This is the mask for the orange sky in step number 3. I did a render 3d clouds, and then render difference clouds.
http://www.poopinmymouth.com/2d/process/sky_step4_mask.jpg
In step 4, I rendered 3D clouds and used the perspective skew on them. I used this layer with a vivid light blending mode with a 50% transparency. Rather than commit to the tried and true, multiply/overlay, I like to scroll down through the blending methods to see what each one looks like. Who knows, you might stumble apon the exact effect you were looking for.
http://www.poopinmymouth.com/2d/process/sky_step5.jpg
In the final step, I did a gradient fill with a multiply blend, set to 33% transparency to give the sky atmospheric perspective
http://www.poopinmymouth.com/2d/process/sky_step6.jpg
Here is the final composite.
http://www.poopinmymouth.com/2d/process/final_sky.jpg
If you like this image, please visit my site, and let me know what you think.
Hello all, this is my first post. This is my first Matte Painting. I did not use a tablet for this, but I just got one, so I will from now on.
This is an excerpt from my process page, which can be viewed under the 2D section of my website, www.poopinmymouth.com but most people dont click links, so I am posting it here.
Digital matte painting is a brand new art to me. I thoroughly enjoyed creating this image. It was alot of hard work, and I am satisfied with how it turned out. Whenever I tell someone that it came from photographs though, they assume that I did not do any real work. So this page is set up to show you what I had to work with, and what I ended up with
Most of the process was very mundane and simply involved creative uses of masks, blending layers, and techniques that are quite rudimentary, since this is my first matte painting. However I am quite pleased with the sky, and I have below the steps I followed to create my angry sky.
The first step was to clone the sky over to make it wide enough, then I used the cloning brush judiciously to get rid of any twinning that would give away my duplication. Then I used the perspective skew to make it look as if the sky was receding into the distance.
http://www.poopinmymouth.com/2d/process/sky_step2.jpg
In the second step I duplicated the first layer and played with the contrast. When I was happy with its look, I gave it a 50% transparency so the first sky would show through.
http://www.poopinmymouth.com/2d/process/sky_step3.jpg
This is the exact same sky as in step 2, I just did a hue shift to give it this angry orange cast
http://www.poopinmymouth.com/2d/process/sky_step4.jpg
This is the mask for the orange sky in step number 3. I did a render 3d clouds, and then render difference clouds.
http://www.poopinmymouth.com/2d/process/sky_step4_mask.jpg
In step 4, I rendered 3D clouds and used the perspective skew on them. I used this layer with a vivid light blending mode with a 50% transparency. Rather than commit to the tried and true, multiply/overlay, I like to scroll down through the blending methods to see what each one looks like. Who knows, you might stumble apon the exact effect you were looking for.
http://www.poopinmymouth.com/2d/process/sky_step5.jpg
In the final step, I did a gradient fill with a multiply blend, set to 33% transparency to give the sky atmospheric perspective
http://www.poopinmymouth.com/2d/process/sky_step6.jpg
Here is the final composite.
http://www.poopinmymouth.com/2d/process/final_sky.jpg
If you like this image, please visit my site, and let me know what you think.
