cajomi
09-22-2006, 05:39 AM
http://features.cgsociety.org/gallerycrits/226044/226044_1158903550_medium.jpg (http://features.cgsociety.org/gallerycrits/226044/226044_1158903550_large.jpg)
Title: North polar circle
Name: Johannes Rosenberg
Country: Germany
Software: Vue
I am just starting with Vue5inf and was testing the GI engine. I really was surprised about the qualtiy and, with the right settings, the speed and so decided to do a render, where most of the scene does not recieve direct light.
The only light used is sun and GI.
The terrain was made with GeoControl (a terrain generator I have develeoped). I used a flowmap (generated and exported with GeoControl) to let the eco system, here the fire trees, follow the terrain. A flowmap is a calculation for the ways, water would flow and is produced, when using an erosion.
The trees a very crisp, to crisp for an animation of course, but I am first working on settings for stills. I have seen a lot Vue landscapes, with "smeary" vegetation in the shadows and less details in the terrain. So most time I spent for searching a good render setting to get most of the details in the shadowed parts.
The render time for this was about one hour.
copyright: Johannes Rosenberg -cajomi-
Title: North polar circle
Name: Johannes Rosenberg
Country: Germany
Software: Vue
I am just starting with Vue5inf and was testing the GI engine. I really was surprised about the qualtiy and, with the right settings, the speed and so decided to do a render, where most of the scene does not recieve direct light.
The only light used is sun and GI.
The terrain was made with GeoControl (a terrain generator I have develeoped). I used a flowmap (generated and exported with GeoControl) to let the eco system, here the fire trees, follow the terrain. A flowmap is a calculation for the ways, water would flow and is produced, when using an erosion.
The trees a very crisp, to crisp for an animation of course, but I am first working on settings for stills. I have seen a lot Vue landscapes, with "smeary" vegetation in the shadows and less details in the terrain. So most time I spent for searching a good render setting to get most of the details in the shadowed parts.
The render time for this was about one hour.
copyright: Johannes Rosenberg -cajomi-
