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View Full Version : Game art: Cygnar Knight, Nicholas Cort (3D)


PAnick
09-21-2006, 07:41 PM
http://features.cgsociety.org/gallerycrits/27440/27440_1158867716_medium.jpg (http://features.cgsociety.org/gallerycrits/27440/27440_1158867716_large.jpg)

Title: Game art: Cygnar Knight
Name: Nicholas Cort
Country: Sweden
Software: Maya, Photoshop, ZBrush

Polycount: 6455 tris.
Textures: 2 1024x1024, Color, Specular, Normal, Reflection.
Software: Maya, Zbrush and Photoshop.
All images are printscreens from the Maya viewport, taken at 8xFSAA, 16xAniso.

The concept is from the Warmachine board game. Only useable reference I could find was a concept picture at the warmachine homepage since the miniture models didnt have much detail. This is my very first try at normalmaps. When I first started modeling this one I never had in mind to normalmap it, and that made the process harder later during the highpoly modeling, but I learned alot and hope to do a better model next time.
Concept art (http://www.privateerpress.com/images/warmachine/gallery/concepts/swordknight_concept.jpg)
Miniature Model (http://privateerpress.com/images/warmachine/gallery/sword_knight_blister.jpg)

This is a 360 turn animation in QT, 40mb. Viewport in maya frappsed, no post-processing.

Link (http://nicholascort.com/pics/knight/knight_360turn.mov)

This is the wire for the model.

Link (http://nicholascort.com/pics/knight/knight_wire.jpg)

For more info check out my site.
www.nicholascort.com (http://nicholascort.com/knight.htm)

boboa4eva
09-22-2006, 12:27 AM
Wow it's hard to belive this is your first time using normal maps.
IT looks crazy :thumbsup: Can you show me the textures, and the wire frame?

PAnick
09-22-2006, 12:43 AM
Sure thing :)

Wire (http://nicholascort.com/pics/knight/knight_wire.jpg)

and

Textures (http://nicholascort.com/pics/knight/uvs.jpg)

Glad you like it.

roctavian
09-22-2006, 01:06 AM
Excellent work! I would love to play a rpg game with this character.
The execution brilliant match this very nice concept.
Congrats mate.

stylize
09-22-2006, 02:05 AM
oh my god:buttrock: the texture n normal maps are great!! i love it

ser09a
09-22-2006, 03:39 AM
great great work:bounce: :applause:

Brasil
09-22-2006, 07:18 AM
Amazing!!! Very good textures!!! Can you pleas show wireframe shot and textures.... ?

irananimator
09-22-2006, 09:23 AM
Woow.
very nice modeling and texture.
Great Job.

Hamed katebi

ChrisPoole
09-22-2006, 09:41 AM
I love the model, reminds me of Warcraft III. I can't use normal maps so not sure how hard they are to do, but everyone else seems to think you have done well with them, very nice render.

rasmusW
09-22-2006, 01:17 PM
hey nicholas!

great job on this one. not much else to say:).

-r

InvaderZahn
09-22-2006, 01:54 PM
Very nice, Sword nights FTW!

I have a khador kodiak thread in desperate need of updating floating around somewhere.

EvilMinus
09-22-2006, 10:40 PM
Wow

Close to something I got in mind. Very nice work, and nice texturing. And thx for sharing it, I love the picture. And even bigger thx for sharing maps and wire, helped me learn some things, and will sure help me in future too.

:thumbsup:

PAnick
09-23-2006, 12:30 AM
Thanks, glad you guys like it! :D

TitaniumPower
09-23-2006, 02:29 AM
Wow. NIce work. :thumbsup:

DaForce
09-23-2006, 02:39 AM
Really nice work.. really nice!!!

JasonLin
09-23-2006, 03:29 AM
that's great..
always like this kind of knight....very nice textures and model:thumbsup:

Davision
09-23-2006, 11:51 AM
awesome...i love it :thumbsup:
one of the best game art i have seen here! ...would be my favourite if it was your own concept :)
the warmaschine stuff is very inspirationel

PeterSanitra
09-23-2006, 04:52 PM
you have 5 from me. well done :thumbsup:

rastko
09-23-2006, 10:06 PM
Great work man ;)

Opeth
09-25-2006, 12:10 PM
Excellent work man!

The model and textures are outstanding and I really love the concept art.
Great design and execusion.

Really like it.

LordAngelus
09-25-2006, 09:46 PM
very cool model and textures too.

Pitipongp
10-09-2006, 01:36 PM
You are the best! I like this character very much! great texturing:thumbsup: :thumbsup:

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